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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
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Showing below up to 250 results in range #1 to #250.
A
- Action
- ActiveAnimFourPoweredEffect
- ActiveAnimPoweredEffect
- ActiveAnimThreePoweredEffect
- ActiveAnimTwoPoweredEffect
- AffectsAllies
- AICaptureLowMoney
- AICaptureLowMoneyMark
- AICaptureLowPower
- AICaptureNormal
- AICaptureWounded
- AICaptureWoundedMark
- AIDefendAgainst
- AIExtraRefineries
- AIForcePredictionFudge
- AIIonCannonTechCenterValue
- AircraftCostBonus
- AirDeathFallingSounds
- AirDeathFinishSounds
- AirDeathStartSounds
- Airstrike
- AirstrikeAbortSound
- AirstrikeAttackVoice
- AirstrikeRechargeTime
- AirstrikeTeam
- AirstrikeTeamType
- AISlaveMinerNumber
- AISuperDefenseDistance
- AISuperDefenseFrames
- AISuperDefenseProbability
- AlliedBaseDefenses
- AllyChangeAllowed
- AlternateFLHX
- AnimToInfantry
- AntiAirValue
- AntiArmorValue
- AntiInfantryValue
B
- BerserkColor
- BerserkFriendly
- BuildingsCostBonus
- BuildTimeMultiplier
- Bunker
- Bunkerable
- BunkerDamageMultiplier
- BunkerROFMultiplier
- BunkerWallsDownSound
- BunkerWallsUpSound
- BunkerWeaponRangeBonus
C
- CanOccupyFire
- CaptureEvaEvent
- Carry
- CarrySounds
- CheerSounds
- ControlledAnimationType
- CrawlSounds
- CrushWarhead
- CurrentStrengthDamage
D
- DamageSelf
- DefensesCostBonus
- DeployDir
- DeployedCrushable
- DeployedSounds
- DeployFacing
- DeployingAnim
- DeploySounds
- DeployToLand
- DetectionDistance
- Die1Sounds
- Die2Sounds
- DirectRocker
- DirectRockingCoefficient
- DiskLaser
- DiskLaserChargeUp
- DominatorAmbient
- DominatorAmbientChangeRate
- DominatorBlue
- DominatorCaptureRange
- DominatorDamage
- DominatorFireAtPercentage
- DominatorFirstAnim
- DominatorGreen
- DominatorGround
- DominatorLevel
- DominatorRed
- DominatorSecondAnim
- DominatorWarhead
- DontScore
- DoubleThick
- DownReport
- DownSounds
- Drainable
- DrainAnimationType
- DrainMoneyAmount
- DrainMoneyFrameDelay
- DrainWeapon
E
- EliteAirstrikeRechargeTime
- EliteAirstrikeTeam
- EliteAirstrikeTeamType
- EliteOccupyWeapon
- EliteStageX
- Enslaves
F
- FactoryPlant
- FallBackCoefficient
- FallingDamageMultiplier
- FireFlySounds
- FireInTransport
- FireProneSounds
- FireUpSounds
- FireWhileMoving
- FlashSidebarTabFrames
- FlyBack
- FlyBy
- FlySounds
- ForceShieldBlackoutDuration
- ForceShieldColor
- ForceShieldDuration
- ForceShieldInvokeAnim
- ForceShieldPlayFadeSoundTime
- ForceShieldRadius
G
H
I
- Idle1Sounds
- Idle2Sounds
- IdleAnimPoweredEffect
- ImmuneToPoison
- ImmuneToPsionicWeapons
- InfantryAbsorb
- InfantryBrute
- InfantryCostBonus
- InfantryGainSelfHeal
- InfantryMutate
- InfantryVirus
- InfiniteMindControl
- IronCurtainColor
- IsGattling
- IsLine
- IsLocomotor
- IsMagBeam
L
- LaserTargetColor
- LeaveGrinderSound
- LeptonMindControlOffset
- LetsDoTheTimeWarpInAgain
- LetsDoTheTimeWarpOutAgain
- LineMultiplier
- LowPower
- LowPowerDamaged
- LowPowerPowered
- LowPowerPoweredEffect
- LowPowerPoweredLight
- LowPowerPoweredSpecial
- LowPowerX
- LowPowerY
- LowPowerYSort
- LowPowerZAdjust
M
- MagnaBeamColor
- MakeInfantry
- MasterMindOverloadDeathSound
- MigAttackCursor
- MindClearedSound
- MindControlDecision
- MindControlRingOffset
- MutateExplosion
- MutateExplosionWarhead
- MutateWarhead
N
O
- OccupantAnim
- OccupyDamageMultiplier
- OccupyPip
- OccupyROFMultiplier
- OccupyWeapon
- OccupyWeaponRange
- OmniCrusher
- OmniCrushResistant
- OpenTopped
- OpenToppedAnim
- OpenToppedDamageMultiplier
- OpenToppedRangeBonus
- OpenToppedWarpDistance
- OpenTransportWeapon
- OverloadCount
- OverloadDamage
- OverloadFrames
P
- PanicSounds
- ParadropSounds
- PenetratesBunker
- PermaControlledAnimationType
- PipsDrawForAll
- PixelSelectionBracketDelta
- Poison
- PoweredSpecial
- PoweredUnit
- PowersUnit
- PrerequisiteProcAlternate
- ProneSounds
- Psychedelic
- PsychicDamage
- PsychicDominatorActivateSound
- PsychicRevealActivateSound
- PsychicRevealRadius
- Pushy
R
- Range
- Range/On SuperWeaponTypes
- RateDown
- RateUp
- ReadySounds
- RefinerySmokeFrames
- RefinerySmokeOffsetOne
- RefinerySmokeOffsetTwo
- RepairBridgeSound
- RequiresStolenThirdTech
- ResourceDestination
- ResourceGatherer
S
- SecondaryFireSounds
- SecondaryProneSounds
- SecondSpawnOffset
- SecretBuilding
- SecretBuildings
- SecretHouses
- SecretInfantry
- SecretInfantry
- SecretLab
- SecretUnit
- SecretUnits
- SelfHealInfantryAmount
- SelfHealInfantryFrames
- SelfHealUnitAmount
- SelfHealUnitFrames
- ShovelSounds
- SlaveMinerDeploySound
- SlaveMinerKickFrameDelay
- SlaveMinerLongScan
- SlaveMinerScanCorrection
- SlaveMinerShortScan
- SlaveMinerSlaveScan
- SlaveMinerUndeploySound
- SlaveRegenRate
- SlaveReloadRate
- SlavesFreeSound
- SlavesNumber
- SovietBaseDefenses
- SpawnsParticle
- SpecialAnimFour
- SpecialAnimFourDamaged
- SpecialAnimPoweredEffect
- SpecialAnimThreePoweredEffect
- SpecialAnimTwoPoweredEffect


