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Category:INI Flags
From ModEnc
The pages listed in this category are the direct entries to INI-flags with that name. Sometimes they also include additional information about the surrounding logic or tutorials.
Subcategories
This category has the following 7 subcategories, out of 7 total.
Pages in category "INI Flags"
The following 200 pages are in this category, out of 2,485 total.
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- Experience.FromPassengers
- Experience.MindControlSelfModifier
- Experience.MindControlVictimModifier
- Experience.PassengerModifier
- Experience.PromotePassengers
- Experience.SpawnModifier
- Experience.SpawnOwnerModifier
- ExpireAnim
- ExpireSound
- Explodes
- Explosion
- ExplosiveVoxelDebris
- ExpSpread
- ExtraAircraftLight
- ExtraInfantryLight
- ExtraLight
- ExtraPower
- ExtraUnitLight
F
- Factory
- FactoryPlant
- Fake
- FakeOf
- FallBackCoefficient
- FallingDamageMultiplier
- FallRate.NoParachute
- FallRate.NoParachuteMax
- FallRate.Parachute
- FallRate.ParachuteMax
- Fearless
- Fighter
- File.Flag
- File.LoadScreen
- File.LoadScreenPAL
- File.Taunt
- FileName
- FileNew
- FileOpen
- FillEarliestTeamProbability
- FillSilos
- FinalDamageState
- FinalMovie
- FineDiffControl
- Fire
- FireAngle
- FireInTransport
- FireOnce
- Firepower
- FirersPalette
- FirestormActiveAnim
- FirestormAirAnim
- FirestormGroundAnim
- FirestormIdleAnim
- FirestormWall
- FirestormWarhead
- FireSuppress
- FireSupress
- FireUp
- FirewallDelta
- FirewallSettings
- FiringFrames
- FiringSyncFrame1
- FiringSyncFrame2
- FixedAlliance
- FlakScatter
- FlameDamage
- FlameDamage2
- Flamer
- FlamingInfantry
- FlashFrameTime
- FlashSidebarTabFrames
- Flat
- FlightLevel
- Float
- FloatBeach
- Floater
- FlyBack
- FlyBy
- FogOfWar
- FogRate
- Follow
- Font
- Foot
- ForbiddenHouses
- ForceBigCraters
- ForceLose
- ForcePortBase
- ForceShieldBlackoutDuration
- ForceShieldColor
- ForceShieldDuration
- ForceShieldInvokeAnim
- ForceShieldPlayFadeSoundTime
- ForceShieldRadius
- ForceWin
- Foundation
- FourthBaseDefenseCounts
- FourthCrew
- FourthPowerPlant
- Fraidycat
- FreeAfterPlaying
- FreeBuildup
- FreeLoad
- FreeLoadBuildup
- FreeMCV
- FreeMoney
- FreeRadar
- FreeUnit
- Full
G
- GameClosed
- GameForming
- GameMode
- GameModes
- GameSpeed
- GameSpeedBias
- GapGenerator
- GapRadius
- GapRadiusInCells
- Gas
- Gate
- GateCloseDelay
- GateDown
- GateUp
- GDIBarracks
- GDIBaseDefenseCoefficient
- GDIFirestormGenerator
- GDIGateOne
- GDIGateTwo
- GDIHunterSeeker
- GDIPowerPlant
- GDIPowerTurbine
- GDIWallDefense
- GDIWallDefenseCoefficient
- GenericBeep
- GenericClick
- GeneticMutatorActivateSound
- GetsBounty
- Gigundo
- GivesBounty
- GPS
- Gravity
- Green
- Grinding
- Ground
- Groundspeed
- Group
- Growth
- GrowthPercentage
- GrowthRate
- Guard
- GuardArea
- GuardAreaTargetingDelay
- GuardModeStray
- GuardObject
- GuardRange
- GuardSlower
- GuardSound
- GUIBuildSound
- GUICheckboxSound
- GUICloseSound
- GUIComboCloseSound
- GUIComboOpenSound
- GUIMainButtonSound
- GUIMoveInSound
- GUIMoveOutSound
- GUIOpenSound
- GUITabSound
- Gunner
H
- HalfDamageSmokeLocation
- HalfDamageSmokeLocation1
- HalfDamageSmokeLocation2
- Handle
- Harvester
- HarvesterDumpRate
- HarvesterImmune
- HarvesterLoadRate
- HarvestersPerRefinery
- HarvesterTooFarDistance
- HarvesterTruce
- HarvesterUnit
- HarvestRate
- HasRadialIndicator
- HasSpotlight
- HasStupidGuardMode
- HasTurretTooltips
- HealBase
- HealCrateSound
- HealScanRadius
- HealthNav
- Height
- Helipad
- HelipadLimit
- HelipadRatio
- HideIfNoOre
- High
- HighRadarColor
- HoldsWhat
- HomeCell
- HomingScatter
- Hospital
- Hover
- HoverAcceleration