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Drilldown: flags legacy
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- cncgame (18)
- dependencies (3)
- flag availabilities (0)
- flag source versions (0)
- flags legacy (2857)
- ini (3)
- metamods (3)
Use the filters below to narrow your results.
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Showing below up to 250 results in range #1 to #250.
A
- AA
- AALimit
- AARatio
- AccelerationFactor
- Accessibility
- Action
- ActiveAnimFourX
- ActiveAnimThreeX
- ActiveAnimTwoX
- AddPlanningModeCommandSound
- Agent
- AIAutoDeployFrameDelay
- AIBasePlanningSide
- AIBaseSpacing
- AIBuildThis
- AIHateDelays
- AIIonCannonAPCValue
- AIIonCannonBaseDefenseValue
- AIIonCannonConYardValue
- AIIonCannonEngineerValue
- AIIonCannonHarvesterValue
- AIIonCannonHelipadValue
- AIIonCannonMCVValue
- AIIonCannonPlugValue
- AIIonCannonPowerValue
- AIIonCannonTempleValue
- AIIonCannonThiefValue
- AIIonCannonWarFactoryValue
- AIMinorSuperReadyPercent
- AINavalYardAdjacency
- AIPickWallDefensePercent
- AIPlayers
- AircraftFogReveal
- AIRestrictReplaceTime
- AirportBound
- AirRangeBonus
- AirstripLimit
- AirstripRatio
- AISafeDistance
- AIVirtualPurifiers
- Allied
- AlliedBaseDefenseCounts
- AlliedCrew
- AlliedDisguise
- AlliedWallTransparency
- AlliesAllowed
- AllowHiResModes
- AllToCheer
- AltCameo
- AltPalette
- AmbientChangeRate
- AmbientChangeStep
- AmmoCrateDamage
- AnimPalette
- AreaFire
- Arm
- ArmorAircraftMult
- ArmorBuildingsMult
- ArmorDefensesMult
- ArmorInfantryMult
- ArmorUnitsMult
- AssaultAnim
- Assaulter
- AtomDamage
- AttackCursorOnDisguise
- AttackCursorOnFriendlies
- AttackDelay
- AttackFriendlies
- AttackingAircraftSightRange
- AttackInterval
B
- Bouncer
- BridgeDestruction
- BridgeExplosions
- BuildCat
- BuildDummy
- BuildingAbandonedSound
- BuildingDamageSound
- BuildingDieSound
- BuildingGarrisonedSound
- BuildingRepairedSound
- BuildOffAlly
- BuildPower
- BuildTimeAircraftMult
- BuildTimeBuildingsMult
- BuildTimeDefensesMult
- BuildTimeInfantryMult
- BuildTimeUnitsMult
- BuildupSound
- Bullets
- ButtonList
C
- C4Delay
- Cameo
- CameraRange
- CampaignMoneyDeltaEasy
- CampaignMoneyDeltaHard
- CanApproachTarget
- CanBeHidden
- CanBeOccupied
- CanC4
- CanDetonateTimeBomb
- CanDisguise
- CanPassiveAquire
- CanRetaliate
- Capturable
- CausesDelayKill
- CD
- CellRangefinding
- CellSpread
- CenterBase
- CenterOnRadarEvent
- ChargedAnimTime
- Cheer
- CheerSound
- ChronoBeamColor
- ChronoBlast
- ChronoBlastDest
- ChronoDistanceFactor
- ChronoHarvTooFarDistance
- ChronoInSound
- ChronoMinimumDelay
- ChronoOutSound
- ChronoPlacement
- ChronoRangeMinimum
- ChronoReinfDelay
- ChronoSparkle1
- ChronoTrigger
- CLDisableBlue
- CLDisableGreen
- CLDisableRed
- ClearAllWeapons
- ClickRepairable
- Cloakable
- CloakRadiusInCells
- Cloning
- Color
- Color
- CombatantSelect
- CombatLightSize
- ConsideredAircraft
- ConstructionYard
- Control
- CostAircraftMult
- CostBuildingsMult
- CostDefensesMult
- CostInfantryMult
- CostUnitsMult
- Crashable
- CrashingSound
- CrateArmourSound
- CrateBeneath
- CrateBeneathIsMoney
- CrateFireSound
- CrateMoneySound
- CratePromoteSound
- CrateRevealSound
- CrateSpeedSound
- CrateUnitSound
- CreateAircraftSound
- CreateInfantrySound
- CreateUnitSound
- CreateUnitSound
- CreateUnitSound/In AudioVisual
- CreateUnitSound/On BuildingTypes
- Crusher
- Culling
D
- DamagedBuildingSmokeSystem
- DamagedUnitSmokeSystem
- DamageFireOffsetX
- DamageFireTypes
- DamageParticleSystems
- DamageReducesReadiness
- DamageSmokeOffset
- DamageSound
- DamSmkOffScrnRel
- DeadBodies
- DeathAnims
- DeathWeaponDamageModifier
- DebrisSmokeSystem
- DecloakToFire
- DefaultMirageDisguises
- DefenseLimit
- DefenseRatio
- DefenseTab
- Delay
- DelayedFireDelay
- DelayKillAtMax
- DelayKillFrames
- Delete
- Deployer
- DeployFire
- DeployFireWeapon
- DeployObject
- DeploySound
- Description
- DestroyAnim
- DestroyParticleSystems
- DestroySmokeOffset
- DetailBufferZoneWidth
- DetailMinFrameRateMovie
- DetailMinFrameRateNormal
- DieSound
- DigSound
- DirtTrackTunnels
- DirtTunnels
- DisableableFromShell
- DisableShadowCache
- DisableVoxelCache
- DisguiseFakeBlinkTime
- DisguiseFireOnly
- DisguiseWhenStill
- DistributedFire
- Dock
- DockingOffsetX
- DoubleOwned
- Down
E
- ElectricAssault
- ElevationBonusCap
- ElevationIncrement
- ElevationIncrementBonus
- EligibileForAllyBuilding
- EligibleForDelayKill
- EliteFlashTimer
- ElitePBarrelLength
- ElitePrimary
- ElitePrimaryFireFLH
- EliteSBarrelLength
- EliteSecondary
- EliteSecondaryFireFLH
- EliteWeaponX
- EliteWeaponXBarrelLength
- EliteWeaponXFLH
- EliteWeaponXTurretLocked
- EmptyReload
- EndPlanningModeSound
- EnterTransportSound
- ExecutePlanSound


