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Category:Bugs and Errors: Difference between revisions
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The | The pages in this category describe certain bugs and errors you might meet in the process of making your mod. |
Latest revision as of 00:25, 18 April 2005
The pages in this category describe certain bugs and errors you might meet in the process of making your mod.
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Bugs and Errors"
The following 200 pages are in this category, out of 252 total.
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- Actions (maps)/TSFS
- Actions (maps)/TSFS/060 106
- ActiveAnimPoweredLight
- Talk:ActiveAnimPoweredLight
- ActiveAnimTwoPoweredLight
- Adjacent
- Aggressive
- AITriggerTypesEnable
- AllowableUnitMaximums
- AlphaImage
- AltCameo
- AlternateArcticArt
- AltPalette
- AmbientChangeRate
- AmbientChangeStep
- Ammo
- Animation Looping
- Artillary
- AttachedSystem
- AttackFriendlies
- AttackingAircraftSightRange
C
D
E
I
- IceBreakingWeight
- IdleRate
- IFVMode
- Immune G.I. Bug
- Infantry Sequences
- InfDeath
- InfiniteMindControl
- InitialAmmo
- Internal Error
- Internal Error/YR
- Invisible
- InvisibleInGame
- Ion Storm
- IsAnimated
- IsBaseDefense
- IsCanine
- IsCoreDefender
- IsGattling
- IsLaser
- IsLocomotor
- IsMagBeam
- IsMobileEMP
- IsRadEruption
- IsSimpleDeployer
- IsSonic
- IsTiberium
L
N
P
- PadAircraft
- Palette (INI flag)
- Paradrops
- Paralyzes
- Parasite
- PingPong
- Pip Distortion Bug
- PipScale
- PlaceAnywhere
- Powered
- PoweredUnit
- PowersUnit
- PowersUpBuilding
- PrerequisiteBarracks
- PrerequisiteFactory
- PrimaryFireFLH
- PrismSupportModifier
- ProduceCashAmount
- ProduceCashDelay
- ProduceCashStartup
- Psychedelic