General: Difference between revisions
Appendix - Listing Applicable INI flags |
mNo edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{WrongTitle|[{{PAGENAME}}]}} | {{WrongTitle|[{{PAGENAME}}]}} | ||
In this section of | In this section of {{ini|rules}}, the game's general settings are located. A section with the same name also exists in [[Terrain Control INI files|terrain control files]]. | ||
== Applicable INI Flags == | == Applicable INI Flags == | ||
Line 10: | Line 10: | ||
{{Applicable INI Flags Header|[General]}} | {{Applicable INI Flags Header|[General]}} | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DamageFireTypes|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|OreTwinkle|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BarrelExplode|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BarrelDebris|link}} || vector<VoxelAnimation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BarrelParticle|link}} || ParticleSystem || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NukeTakeOff|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Wake|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropPod|link}} || vector<Animation> || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DeadBodies|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MetallicDebris|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BridgeExplosions|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IonBlast|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IonBeam|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WeatherConClouds|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WeatherConBolts|link}} || vector<Animation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WeatherConBoltExplosion|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorWarhead|link}} || WarheadType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorFirstAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorSecondAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorFireAtPercentage|link}} || int || 50 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorCaptureRange|link}} || int || 2 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DominatorDamage|link}} || int || 50 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoPlacement|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoBeam|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoBlast|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoBlastDest|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WarpIn|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WarpOut|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WarpAway|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IronCurtainInvokeAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ForceShieldInvokeAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WeaponNullifyAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoSparkle1|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryExplode|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|FlamingInfantry|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryHeadPop|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryNuked|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryVirus|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryBrute|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryMutate|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Behind|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MoveFlash|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Parachute|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BombParachute|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropZoneAnim|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|EMPulseSparkles|link}} || Animation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LargeVisceroid|link}} || VehicleType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SmallVisceroid|link}} || VehicleType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TiberiumHeal|link}} || float || 0.0166667 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SelfHealInfantryFrames|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SelfHealInfantryAmount|link}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SelfHealUnitFrames|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SelfHealUnitAmount|link}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisitePower|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteFactory|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteBarracks|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteRadar|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteTech|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteProc|link}} || vector<idx[BuildingType]|generic> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ZoomInFactor|link}} || float || 2.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RevealByHeight|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AllowShroudedSubteranneanMoves|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AircraftFogReveal|link}} || int || 6 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MinLowPowerProductionSpeed|link}} || float || 0.5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaxLowPowerProductionSpeed|link}} || float || 0.9 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LowPowerPenaltyModifier|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MultipleFactory|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaximumCheerRate|link}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TreeFlammability|link}} || float || 0.1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MissileROTVar|link}} || float || 0.25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MissileSafetyAltitude|link}} || int || 500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MissileSpeedVar|link}} || float || 0.25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropPodWeapon|link}} || WeaponType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropPodHeight|link}} || int || 1500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropPodSpeed|link}} || int || 40 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DropPodAngle|link}} || float || 1.5708 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CrewEscape|link}} || float || 0.5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TunnelSpeed|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverDampen|link}} || float || 0.8 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverBob|link}} || float || 30.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverHeight|link}} || int || 120 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverBoost|link}} || float || 1.3 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverAcceleration|link}} || float || 0.03 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HoverBrake|link}} || float || 0.03 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranRatio|link}} || float || 10.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranCombat|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranSpeed|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranSight|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranArmor|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranROF|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeteranCap|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ExplosiveVoxelDebris|link}} || vector<VoxelAnimation> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BridgeVoxelMax|link}} || int || 3 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TireVoxelDebris|link}} || VoxelAnimation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ScrapVoxelDebris|link}} || VoxelAnimation || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CloakingStages|link}} || int || 9 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ShipSinkingWeight|link}} || float || 3.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IceCrackingWeight|link}} || float || 2.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IceBreakingWeight|link}} || float || 4.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CliffBackImpassability|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PlacementDelay|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TrackedUphill|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TrackedDownhill|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WheeledUphill|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WheeledDownhill|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WindDirection|link}} || int || -1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CameraRange|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|FlightLevel|link}} || int || 500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ParachuteMaxFallRate|link}} || int || -3 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NoParachuteMaxFallRate|link}} || int || -100 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RepairBay|link}} || vector<BuildingType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GDIGateOne|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GDIGateTwo|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NodGateOne|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NodGateTwo|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WallTower|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Shipyard|link}} || vector<BuildingType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GDIPowerPlant|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NodRegularPower|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NodAdvancedPower|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThirdPowerPlant|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrerequisiteProcAlternate|link}} || VehicleType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BaseUnit|link}} || vector<VehicleType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HarvesterUnit|link}} || vector<VehicleType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PadAircraft|link}} || vector<AircraftType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Paratrooper|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SecretInfantry|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SecretUnits|link}} || vector<VehicleType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SecretBuildings|link}} || vector<BuildingType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoDelay|link}} || int || 60 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoReinfDelay|link}} || int || 60 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoDistanceFactor|link}} || int || 32 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoTrigger|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoMinimumDelay|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoRangeMinimum|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AlliedDisguise|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovietDisguise|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThirdDisguise|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpyPowerBlackout|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpyMoneyStealPercent|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AttackCursorOnDisguise|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PurifierBonus|link}} || float || 0.25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Engineer|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Technician|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Pilot|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AlliedCrew|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovietCrew|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThirdCrew|link}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CurleyShuffle|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|FineDiffControl|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TeamDelays|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIHateDelays|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIAlternateProductionCreditCutoff|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIUseTurbineUpgradeProbability|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NodAIBuildsWalls|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIBuildsWalls|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|FillEarliestTeamProbability|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MinimumAIDefensiveTeams|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaximumAIDefensiveTeams|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TotalAITeamCap|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|UseMinDefenseRule|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DissolveUnfilledTeamDelay|link}} || int || 5000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AISafeDistance|link}} || int || 8 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIMinorSuperReadyPercent|link}} || float || 0.8 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HarvesterTooFarDistance|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChronoHarvTooFarDistance|link}} || int || 50 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AlliedBaseDefenseCounts|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovietBaseDefenseCounts|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThirdBaseDefenseCounts|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIPickWallDefensePercent|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIRestrictReplaceTime|link}} || int || 500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThreatPerOccupant|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ApproachTargetResetMultiplier|link}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CampaignMoneyDeltaEasy|link}} || int || 5000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CampaignMoneyDeltaHard|link}} || int || -5000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GuardAreaTargetingDelay|link}} || int || 36 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|NormalTargetingDelay|link}} || int || 27 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AINavalYardAdjacency|link}} || int || 20 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DisabledDisguiseDetectionPercent|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIAutoDeployFrameDelay|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaximumBuildingPlacementFailures|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TiberiumShortScan|link}} || float || 1536 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TiberiumLongScan|link}} || float || 8192 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SlaveMinerShortScan|link}} || float || 1280 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SlaveMinerSlaveScan|link}} || float || 4096 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SlaveMinerLongScan|link}} || float || 20480 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SlaveMinerScanCorrection|link}} || float || 768 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SlaveMinerKickFrameDelay|link}} || int || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AISuperDefenseProbability|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AISuperDefenseFrames|link}} || int || 25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AISuperDefenseDistance|link}} || float || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureNormal|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureWounded|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureLowPower|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureLowMoney|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureLowMoneyMark|link}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AICaptureWoundedMark|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MultiplayerAICM|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIVirtualPurifiers|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AISlaveMinerNumber|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HarvestersPerRefinery|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIExtraRefineries|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AmerParaDropInf|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AmerParaDropNum|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AllyParaDropInf|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AllyParaDropNum|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovParaDropInf|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovParaDropNum|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|YuriParaDropInf|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|YuriParaDropNum|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AnimToInfantry|link}} || vector<InfantryType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonConYardValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonWarFactoryValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonPowerValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonTechCenterValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonEngineerValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonThiefValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonHarvesterValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonMCVValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonAPCValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonBaseDefenseValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonPlugValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonHelipadValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AIIonCannonTempleValue|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CloakDelay|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GameSpeedBias|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BaseBias|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SeparateAircraft|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BaseDefenseDelay|link}} || float || 0.25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SuspendPriority|link}} || int || 20 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SuspendDelay|link}} || float || 2.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SurvivorRate|link}} || int || 0.5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AlliedSurvivorDivisor|link}} || int || 200 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SovietSurvivorDivisor|link}} || int || 300 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ThirdSurvivorDivisor|link}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ReloadRate|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BuildupTime|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HarvesterDumpRate|link}} || float || 0.016 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|HarvesterLoadRate|link}} || int || 2 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BuildSpeed|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DamageDelay|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GrowthRate|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RefundPercent|link}} || float || 0.5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RepairPercent|link}} || float || 0.25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RepairStep|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IRepairStep|link}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RepairRate|link}} || float || 0.016 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|URepairRate|link}} || float || 0.016 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|IRepairRate|link}} || float || 0.016 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|Stray|link}} || float || 512 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RelaxedStray|link}} || float || 512 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|GuardModeStray|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CloseEnough|link}} || float || 640 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|BlendedFog|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AttackingAircraftSightRange|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LeptonsPerSightIncrease|link}} || int || 50 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TiberiumTransmogrify|link}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningDeferment|link}} || int || 250 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningDamage|link}} || int || 200 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningStormDuration|link}} || int || 900 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningHitDelay|link}} || int || 90 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningScatterDelay|link}} || int || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningCellSpread|link}} || int || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningSeparation|link}} || int || 3 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningWarhead|link}} || WarheadType || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|LightningPrintText|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ForceShieldRadius|link}} || int || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ForceShieldDuration|link}} || int || 400 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ForceShieldBlackoutDuration|link}} || int || 800 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ForceShieldPlayFadeSoundTime|link}} || int || 50 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MutateExplosion|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismType|link}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismSupportModifier|link}} || float || 100 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismSupportMax|link}} || int || 8 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismSupportDelay|link}} || int || 100 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismSupportDuration|link}} || int || 15 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|PrismSupportHeight|link}} || int || 300 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketPauseFrames|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketTiltFrames|link}} || int || 60 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketPitchInitial|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketPitchFinal|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketTurnRate|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketRaiseRate|link}} || float || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketAcceleration|link}} || float || 0.04 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketAltitude|link}} || int || 768 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketDamage|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketEliteDamage|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketBodyLength|link}} || int || 256 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketLazyCurve|link}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|V3RocketType|link}} || AircraftType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislPauseFrames|link}} || int || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislTiltFrames|link}} || int || 60 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislPitchInitial|link}} || float || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislPitchFinal|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislTurnRate|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislRaiseRate|link}} || float || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislAcceleration|link}} || float || 0.04 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislAltitude|link}} || int || 768 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislDamage|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislEliteDamage|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislBodyLength|link}} || int || 128 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislLazyCurve|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DMislType|link}} || AircraftType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislPauseFrames|link}} || int || 10 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislTiltFrames|link}} || int || 30 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislPitchInitial|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislPitchFinal|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislTurnRate|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislRaiseRate|link}} || float || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislAcceleration|link}} || float || 0.06 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislAltitude|link}} || int || 768 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislDamage|link}} || int || 500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislEliteDamage|link}} || int || 500 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislBodyLength|link}} || int || 128 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislLazyCurve|link}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|CMislType|link}} || AircraftType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ParadropRadius|link}} || int || 1024 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightMovementRadius|link}} || int || 2000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightLocationRadius|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightSpeed|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightAcceleration|link}} || float || 0.005 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightAngle|link}} || float || 20 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|SpotlightRadius|link}} || int || 175 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RevealTriggerRadius|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ChargeToDrainRatio|link}} || float || 3.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WallBuildSpeedCoefficient|link}} || float || 0.5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ConditionYellowSparkingProbability|link}} || float || 0.01 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|ConditionRedSparkingProbability|link}} || float || 0.02 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AITriggerSuccessWeightDelta|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AITriggerFailureWeightDelta|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|AITriggerTrackRecordCoefficient|link}} || float || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|WeedCapacity|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|FlashFrameTime|link}} || int || 7 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarCombatFlashTime|link}} || int || 21 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventSpeed|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventRotationSpeed|link}} || float || 0.1 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventSuppressionDistances|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventVisibilityDurations|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventDurations|link}} || vector<int> || {} || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventMinRadius|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|RadarEventColorSpeed|link}} || float || 0.05 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MyEffectivenessCoefficientDefault|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TargetEffectivenessCoefficientDefault|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TargetSpecialThreatCoefficientDefault|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TargetStrengthCoefficientDefault|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TargetDistanceCoefficientDefault|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DumbMyEffectivenessCoefficient|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DumbTargetEffectivenessCoefficient|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DumbTargetSpecialThreatCoefficient|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DumbTargetStrengthCoefficient|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DumbTargetDistanceCoefficient|link}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|EnemyHouseThreatBonus|link}} || int || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeinholeMonsterStrength|link}} || int || 10000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaxVeinholeGrowth|link}} || int || 1000 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeinholeGrowthRate|link}} || int || 100 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeinholeShrinkRate|link}} || int || 100 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeinDamage|link}} || int || 2 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|VeinholeTypeClass|link}} || TerrainType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|DefaultMirageDisguises|link}} || vector<TerrainType> || {} || + | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|InfantryBlinkDisguiseTime|link}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaximumQueuedObjects|link}} || int || 5 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|MaxWaypointPathLength|link}} || int || 15 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TreeStrength|link}} || int || 25 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|EngineerCaptureLevel|link}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || [General] || {{ | | {{Ini|Rules}} || [General] || {{f|TalkBubbleTime|link}} || float || 300 || | ||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|RampBase|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|RampSmooth|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|MMRampBase|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|RoughTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToRoughLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|SandTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToSandLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|GreenTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToGreenLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|PaveTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|MiscPaveTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToPaveLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|HeightBase|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BlackTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|CliffSet|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ShorePieces|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterSet|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|Ice1Set|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|Ice2Set|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|IceShoreSet|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeSet|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|TrainBridgeSet|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|SlopeSetPieces|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|SlopeSetPieces2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|MonorailSlopes|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|Tunnels|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|TrackTunnels|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtTunnels|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtTrackTunnels|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterfallEast|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterfallWest|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterfallNorth|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterfallSouth|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|CliffRamps|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|PavedRoads|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|PavedRoadEnds|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|Medians|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|RoughGround|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtRoadJunction|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtRoadCurve|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtRoadStraight|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeTopLeft1|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeTopLeft2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeBottomRight1|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeBottomRight2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeTopRight1|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeTopRight2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeBottomLeft1|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeBottomLeft2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeMiddle1|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BridgeMiddle2|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DestroyableCliffs|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterCliffs|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterCaves|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|PavedRoadSlopes|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|DirtRoadSlopes|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|CrystalTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToCrystalLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|SwampTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|WaterToSwampLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|BlueMoldTile|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|ClearToBlueMoldLat|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|CrystalCliff|link}} || int || 0 || | |||
|- | |||
| [[Terrain Control INI files]] || [General] || {{f|KodiakCrash|link}} || int || 0 || | |||
|} | |} | ||
</onlyinclude> | </onlyinclude> | ||
Line 747: | Line 877: | ||
[[Category:{{PAGENAME}} Flags| ]] | [[Category:{{PAGENAME}} Flags| ]] | ||
[[Category:Rules(md).ini Sections]] | [[Category:Rules(md).ini Sections]] | ||
[[Category:Terrain Control INI Sections]] | |||
<!-- [[Category:General Editing Information]] --> | <!-- [[Category:General Editing Information]] --> |
Latest revision as of 08:47, 19 April 2022
In this section of rules(md).ini, the game's general settings are located. A section with the same name also exists in terrain control files.
Applicable INI Flags
These tables show all INI flags applicable1 to General. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.
Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.
1 ↑ "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.