BuildingTypes: Difference between revisions
Correcting YR link |
m fixing extra column |
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| {{Ini|Rules}} || Object's ID || {{TTL|ToTile}} || Terrain Tile Name || "" | | {{Ini|Rules}} || Object's ID || {{TTL|ToTile}} || Terrain Tile Name || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BuildCat}} || BuildCategory || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|BuildCat}} || BuildCategory || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|AntiInfantryValue}} || int || ? | | {{Ini|Rules}} || Object's ID || {{TTL|AntiInfantryValue}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|AntiArmorValue}} || int || ? | | {{Ini|Rules}} || Object's ID || {{TTL|AntiArmorValue}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|AntiAirValue}} || int || ? | | {{Ini|Rules}} || Object's ID || {{TTL|AntiAirValue}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|HasSpotlight}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|HasSpotlight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|HalfDamageSmokeLocation1}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|HalfDamageSmokeLocation1}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|HalfDamageSmokeLocation2}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|HalfDamageSmokeLocation2}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Radar}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Radar}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SpySat}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|SpySat}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|WaterBound}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|WaterBound}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Adjacent}} || boolean || 3 | | {{Ini|Rules}} || Object's ID || {{TTL|Adjacent}} || boolean || 3 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Capturable}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Capturable}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Powered}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Powered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PoweredSpecial}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|PoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Overpowerable}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Overpowerable}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Spyable}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Spyable}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CanC4}} || boolean || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|CanC4}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|WantsExtraSpace}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|WantsExtraSpace}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Bib}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Bib}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Unsellable}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Unsellable}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ClickRepairable}} || boolean || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|ClickRepairable}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CanBeOccupied}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|CanBeOccupied}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CanOccupyFire}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|CanOccupyFire}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ShowOccupantPips}} || boolean || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|ShowOccupantPips}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|MaxNumberOccupants}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|MaxNumberOccupants}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NumImpassableRows}} || int || -1 | | {{Ini|Rules}} || Object's ID || {{TTL|NumImpassableRows}} || int || -1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashStartup}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashStartup}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashAmount}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashAmount}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashDelay}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ProduceCashDelay}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|InfantryGainSelfHeal}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|InfantryGainSelfHeal}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitsGainSelfHeal}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|UnitsGainSelfHeal}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|RefinerySmokeFrames}} || int || 25 | | {{Ini|Rules}} || Object's ID || {{TTL|RefinerySmokeFrames}} || int || 25 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BaseNormal}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|BaseNormal}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|EligibileForAllyBuilding}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|EligibileForAllyBuilding}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|EligibleForDelayKill}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|EligibleForDelayKill}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NeedsEngineer}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|NeedsEngineer}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CaptureEvaEvent}} || EVAVoice || "" | | {{Ini|Rules}} || Object's ID || {{TTL|CaptureEvaEvent}} || EVAVoice || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ProtectWithWall}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ProtectWithWall}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|MuzzleFlashX}} || XY || {0;0;0} | | {{Ini|Art}} || Object's Image || {{TTL|MuzzleFlashX}} || XY || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DamageFireOffsetX}} || XY || {0;0;0} | | {{Ini|Art}} || Object's Image || {{TTL|DamageFireOffsetX}} || XY || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Wall}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Wall}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Weeder}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Weeder}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Helipad}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Helipad}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|OrePurifier}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|OrePurifier}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|FactoryPlant}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|FactoryPlant}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Factory}} || AbstractID || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Factory}} || AbstractID || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|FreeUnit}} || VehicleType || 0 || + | | {{Ini|Rules}} || Object's ID || {{TTL|FreeUnit}} || VehicleType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|HoverPad}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|HoverPad}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|IsTemple}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|IsTemple}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|IsPlug}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|IsPlug}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SecretInfantry}} || InfantryType || 0 || + | | {{Ini|Rules}} || Object's ID || {{TTL|SecretInfantry}} || InfantryType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SecretUnit}} || VehicleType || 0 || + | | {{Ini|Rules}} || Object's ID || {{TTL|SecretUnit}} || VehicleType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SecretBuilding}} || BuildingType || 0 || + | | {{Ini|Rules}} || Object's ID || {{TTL|SecretBuilding}} || BuildingType || 0 || + | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|InfantryCostBonus}} || float || 1.0 | | {{Ini|Rules}} || Object's ID || {{TTL|InfantryCostBonus}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitsCostBonus}} || float || 1.0 | | {{Ini|Rules}} || Object's ID || {{TTL|UnitsCostBonus}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|AircraftCostBonus}} || float || 1.0 | | {{Ini|Rules}} || Object's ID || {{TTL|AircraftCostBonus}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BuildingsCostBonus}} || float || 1.0 | | {{Ini|Rules}} || Object's ID || {{TTL|BuildingsCostBonus}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|DefensesCostBonus}} || float || 1.0 | | {{Ini|Rules}} || Object's ID || {{TTL|DefensesCostBonus}} || float || 1.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TogglePower}} || boolean || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|TogglePower}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BuildupSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|BuildupSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PackupSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|PackupSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CreateUnitSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|CreateUnitSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitExitSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|UnitExitSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitEnterSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|UnitEnterSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|WorkingSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|WorkingSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NotWorkingSound}} || Sound || "" | | {{Ini|Rules}} || Object's ID || {{TTL|NotWorkingSound}} || Sound || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitRepair}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|UnitRepair}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitReload}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|UnitReload}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Bunker}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Bunker}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Cloning}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Cloning}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Grinding}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Grinding}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|UnitAbsorb}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|UnitAbsorb}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|InfantryAbsorb}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|InfantryAbsorb}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SecretLab}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|SecretLab}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|DockUnload}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|DockUnload}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Gate}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Gate}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SAM}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|SAM}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ConstructionYard}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ConstructionYard}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NukeSilo}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|NukeSilo}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Refinery}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Refinery}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|WeaponsFactory}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|WeaponsFactory}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LaserFencePost}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|LaserFencePost}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LaserFence}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|LaserFence}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|FirestormWall}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|FirestormWall}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Hospital}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Hospital}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Armory}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Armory}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|GDIBarracks}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|GDIBarracks}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NodBarracks}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|NodBarracks}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|YuriBarracks}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|YuriBarracks}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|EMPulseCannon}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|EMPulseCannon}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TickTank}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TickTank}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ChargedAnimTime}} || float || 999 | | {{Ini|Rules}} || Object's ID || {{TTL|ChargedAnimTime}} || float || 999 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SuperWeapon}} || SuperWeapon || -1 | | {{Ini|Rules}} || Object's ID || {{TTL|SuperWeapon}} || SuperWeapon || -1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SuperWeapon2}} || SuperWeapon || -1 | | {{Ini|Rules}} || Object's ID || {{TTL|SuperWeapon2}} || SuperWeapon || -1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CloakGenerator}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|CloakGenerator}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|SensorArray}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|SensorArray}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CloakRadiusInCells}} || int || 20 | | {{Ini|Rules}} || Object's ID || {{TTL|CloakRadiusInCells}} || int || 20 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PsychicDetectionRadius}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|PsychicDetectionRadius}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BarrelStartPitch}} || int || 64 | | {{Ini|Rules}} || Object's ID || {{TTL|BarrelStartPitch}} || int || 64 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|DeployFacing}} || int || 128 | | {{Ini|Rules}} || Object's ID || {{TTL|DeployFacing}} || int || 128 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LightVisibility}} || int || 5000 | | {{Ini|Rules}} || Object's ID || {{TTL|LightVisibility}} || int || 5000 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LightIntensity}} || float || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|LightIntensity}} || float || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LightRedTint}} || float || 1000000 | | {{Ini|Rules}} || Object's ID || {{TTL|LightRedTint}} || float || 1000000 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LightGreenTint}} || float || 1000000 | | {{Ini|Rules}} || Object's ID || {{TTL|LightGreenTint}} || float || 1000000 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LightBlueTint}} || float || 1000000 | | {{Ini|Rules}} || Object's ID || {{TTL|LightBlueTint}} || float || 1000000 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|GateCloseDelay}} || float || 0.0 | | {{Ini|Rules}} || Object's ID || {{TTL|GateCloseDelay}} || float || 0.0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|InvisibleInGame}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|InvisibleInGame}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PowersUpBuilding}} || string || "" | | {{Ini|Rules}} || Object's ID || {{TTL|PowersUpBuilding}} || string || "" || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PowersUpToLevel}} || int || -1 | | {{Ini|Rules}} || Object's ID || {{TTL|PowersUpToLevel}} || int || -1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|BridgeRepairHut}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|BridgeRepairHut}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|HasStupidGuardMode}} || boolean || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|HasStupidGuardMode}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CrateBeneath}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|CrateBeneath}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|CrateBeneathIsMoney}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|CrateBeneathIsMoney}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|LeaveRubble}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|LeaveRubble}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|PlaceAnywhere}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|PlaceAnywhere}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ICBMLauncher}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ICBMLauncher}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Artillary}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Artillary}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TargetCoordOffset}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|TargetCoordOffset}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ExitCoord}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|ExitCoord}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|AIBuildThis}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|AIBuildThis}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|IsBaseDefense}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|IsBaseDefense}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|IsThreatRatingNode}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|IsThreatRatingNode}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ConcentricRadialIndicator}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ConcentricRadialIndicator}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Power}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Power}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|ExtraPower}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|ExtraPower}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Height}} || int || 2 | | {{Ini|Art}} || Object's Image || {{TTL|Height}} || int || 2 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|OccupyHeight}} || int || 2 | | {{Ini|Art}} || Object's Image || {{TTL|OccupyHeight}} || int || 2 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Recoilless}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|Recoilless}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DoubleThick}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|DoubleThick}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Flat}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|Flat}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SiloDamage}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SiloDamage}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ChargeAnim}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ChargeAnim}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IsAnimDelayedFire}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IsAnimDelayedFire}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DelayedFireDelay}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|DelayedFireDelay}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ToOverlay}} || OverlayType || 0 || + | | {{Ini|Art}} || Object's Image || {{TTL|ToOverlay}} || OverlayType || 0 || + | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Foundation}} || Foundation || - | | {{Ini|Art}} || Object's Image || {{TTL|Foundation}} || Foundation || - || | ||
|- | |- | ||
| {{Ini|Art}} || Object's ID || {{TTL|Foundation}} || Foundation || 0 | | {{Ini|Art}} || Object's ID || {{TTL|Foundation}} || Foundation || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|MidPoint}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|MidPoint}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DoorStages}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|DoorStages}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DamagedDoor}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|DamagedDoor}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|TerrainPalette}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|TerrainPalette}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|GateStages}} || int || 9 | | {{Ini|Art}} || Object's Image || {{TTL|GateStages}} || int || 9 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PrimaryFirePixelOffset}} || XY || 65535 | | {{Ini|Art}} || Object's Image || {{TTL|PrimaryFirePixelOffset}} || XY || 65535 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SecondaryFirePixelOffset}} || XY || 65535 | | {{Ini|Art}} || Object's Image || {{TTL|SecondaryFirePixelOffset}} || XY || 65535 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PrimaryFireDualOffset}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PrimaryFireDualOffset}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ExtraDamageStage}} || boolean || 1 | | {{Ini|Art}} || Object's Image || {{TTL|ExtraDamageStage}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialZOverlayZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialZOverlayZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|NormalZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|NormalZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ZShapePointMove}} || XY || {0;0} | | {{Ini|Art}} || Object's Image || {{TTL|ZShapePointMove}} || XY || {0;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ExtraLight}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ExtraLight}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|CanHideThings}} || boolean || 1 | | {{Ini|Art}} || Object's Image || {{TTL|CanHideThings}} || boolean || 1 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|AddOccupyX}} || XY || {-1;-1} | | {{Ini|Art}} || Object's Image || {{TTL|AddOccupyX}} || XY || {-1;-1} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|RemoveOccupyX}} || XY || {-1;-1} | | {{Ini|Art}} || Object's Image || {{TTL|RemoveOccupyX}} || XY || {-1;-1} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|QueueingCell}} || XY || 0 | | {{Ini|Art}} || Object's Image || {{TTL|QueueingCell}} || XY || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Buildup}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|Buildup}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|AnimIdle}} || XYZ || {0;1;0} | | {{Ini|Art}} || Object's Image || {{TTL|AnimIdle}} || XYZ || {0;1;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|AnimActive}} || XYZ || {0;1;0} | | {{Ini|Art}} || Object's Image || {{TTL|AnimActive}} || XYZ || {0;1;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|AnimAux1}} || XYZ || {0;1;0} | | {{Ini|Art}} || Object's Image || {{TTL|AnimAux1}} || XYZ || {0;1;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|AnimAux2}} || XYZ || {0;1;0} | | {{Ini|Art}} || Object's Image || {{TTL|AnimAux2}} || XYZ || {0;1;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwo}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwo}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimTwoPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThree}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThree}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreeYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimThreePoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFour}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFour}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ActiveAnimFourPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|ProductionAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|PreProductionAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwo}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwo}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimTwoPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThree}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThree}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreeYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimThreePoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFour}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFour}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SpecialAnimFourPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwo}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwo}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimTwoPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThree}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThree}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreeYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimThreePoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFour}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFour}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperAnimFourPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|IdleAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|LowPowerAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnim}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimDamaged}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimX}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimY}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimZAdjust}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimYSort}} || int || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPowered}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredLight}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredEffect}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Art}} || Object's Image || {{TTL|SuperLowPowerAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnim}} || filename.anim || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnim}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimDamaged}} || filename.anim || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimDamaged}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's Image || {{TTL|TurretAnimGarrisoned}} || filename.anim || 0 | | {{Ini|Rules}} || Object's Image || {{TTL|TurretAnimGarrisoned}} || filename.anim || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimX}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimX}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimY}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimY}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimZAdjust}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimZAdjust}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimYSort}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimYSort}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPowered}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPowered}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredLight}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredLight}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredEffect}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredEffect}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredSpecial}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimPoweredSpecial}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimIsVoxel}} || boolean || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|TurretAnimIsVoxel}} || boolean || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelFile}} || filename.vxl || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelFile}} || filename.vxl || 0 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToPitchPivotPoint}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToPitchPivotPoint}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToRotatePivotPoint}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToRotatePivotPoint}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToBuildingPivotPoint}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToBuildingPivotPoint}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToBarrelEnd}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|VoxelBarrelOffsetToBarrelEnd}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|Upgrades}} || int || 0 | | {{Ini|Rules}} || Object's ID || {{TTL|Upgrades}} || int || 0 || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXDamagedAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXDamagedAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocXX}} || int || ? | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocXX}} || int || ? || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocYY}} || int || ? | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocYY}} || int || ? || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocZZ}} || int || ? | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXLocZZ}} || int || ? || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|PowerUpXYSort}} || int || ? | | {{Ini|Art}} || Object's Image || {{TTL|PowerUpXYSort}} || int || ? || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|NumberOfDocks}} || int || 1 | | {{Ini|Rules}} || Object's ID || {{TTL|NumberOfDocks}} || int || 1 || | ||
|- | |- | ||
| {{Ini|Rules}} || Object's ID || {{TTL|DockingOffsetX}} || XYZ || {0;0;0} | | {{Ini|Rules}} || Object's ID || {{TTL|DockingOffsetX}} || XYZ || {0;0;0} || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DeployingAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|DeployingAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|RoofDeployingAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|RoofDeployingAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|DoorAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|DoorAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|UnderDoorAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|UnderDoorAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Rubble}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|Rubble}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|UnderRoofDoorAnim}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|UnderRoofDoorAnim}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|SpecialZOverlay}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|SpecialZOverlay}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|BibShape}} || filename.anim || "" | | {{Ini|Art}} || Object's Image || {{TTL|BibShape}} || filename.anim || "" || | ||
|- | |- | ||
| {{Ini|Art}} || Object's Image || {{TTL|Image}} || filename.anim || Self->Image | | {{Ini|Art}} || Object's Image || {{TTL|Image}} || filename.anim || Self->Image || | ||
|} | |} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 11:24, 13 April 2008
[BuildingTypes] in TS through YR defines an array of structures that exist in the game. Unlike most other object arrays in the game, this one's order is very important - AI Scripts can only attack a specific BuildingType via its index in this array. So, reordering it is not advised. However, there are several errors in the default array that really should be corrected by any modder. See next section.
Note that structures can be loaded into the game even without being in this list, if they are referenced by a tag that points to a BuildingType. For example, setting PrismType=ATESLA is enough to assure ATESLA will be loaded as a valid structure even without being in this array. However, this is not a good idea - such objects have no guaranteed load order, so you cannot be sure what index to address them by.
The corrected BuildingTypes arrays
Westwood messed up a lot of object arrays in the rules(md).ini. While this proved no problem for them, due to their map editor, which was built to parse the INIs the same way RA2 did, and was actually usable unlike FinalAlert, and their AI Editor, this can cause a lot of problems for modders that write all their scripts by hand.
I have previously posted the corrected Animations array for YR, and now I'm posting the corrected BuildingTypes arrays as well. When you write AI scripts, you can just use the exact number on the left of the building, no need to do funky +1 conversions (131072 in fact does affect the functionality, see ScriptActions#Building Indices).
See corrected BuildingTypes arrays for: Tiberian Sun, Red Alert 2, Yuri's Revenge
Applicable INI Flags
This table is only valid for YR 1.001. Other games/versions might use a different table. Be sure to check the flag's own page for more detailed information. The flags in the list are initially listed in the order they are read by the game, click the column headings to sort differently.
INI File | Section | Key | Value Type | Default Value | Adds to list |
---|---|---|---|---|---|
Rules(md).ini | Object's ID | Name | string(48 symbols) | ID | |
Rules(md).ini | Object's ID | UIName | string(31 symbol) | "" |
INI File | Section | Key | Value Type | Default Value | Adds to list |
---|---|---|---|---|---|
Rules(md).ini | Object's ID | Image | string (31 symbol) | Object's ID | |
Rules(md).ini | Object's ID | AlphaImage | string (31 symbol) | "" | |
Rules(md).ini | Object's ID | CrushSound | Sound (128 symbols) | "" | |
Rules(md).ini | Object's ID | AmbientSound | Sound (128 symbols) | "" | |
Rules(md).ini | Object's ID | Crushable | boolean | 0 | |
Rules(md).ini | Object's ID | Bombable | boolean | 1 | |
Rules(md).ini | Object's ID | NoSpawnAlt | boolean | 0 | |
Rules(md).ini | Object's ID | AlternateArcticArt | boolean | 0 | |
Rules(md).ini | Object's ID | RadarInvisible | boolean | 0 | |
Rules(md).ini | Object's ID | Selectable | boolean | 1 | |
Rules(md).ini | Object's ID | LegalTarget | boolean | 1 | |
Rules(md).ini | Object's ID | Armor | Armor | 0 | |
Rules(md).ini | Object's ID | Strength | int | 0 | |
Rules(md).ini | Object's ID | Immune | boolean | 0 | |
Rules(md).ini | Object's ID | Insignificant | boolean | 0 | |
Rules(md).ini | Object's ID | HasRadialIndicator | boolean | 0 | |
Rules(md).ini | Object's ID | RadialColor | Color | 0,0,0 | |
Rules(md).ini | Object's ID | IgnoresFirestorm | boolean | 0 | |
Art(md).ini | Object's Image | UseLineTrail | boolean | 0 | |
Art(md).ini | Object's Image | LineTrailColor | Color | 0,0,0 | |
Art(md).ini | Object's Image | LineTrailColorDecrement | int | 16 | |
Art(md).ini | Object's Image | Theater | boolean | 0 | |
Art(md).ini | Object's Image | NewTheater | boolean | 0 | |
Art(md).ini | Object's Image | Voxel | boolean | 0 |
INI File | Section | Key | Value Type | Default Value | Adds to list |
---|---|---|---|---|---|
Rules(md).ini | Object's ID | Template:TTL | Terrain Tile Name | "" | |
Rules(md).ini | Object's ID | Template:TTL | BuildCategory | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | ? | |
Rules(md).ini | Object's ID | Template:TTL | int | ? | |
Rules(md).ini | Object's ID | Template:TTL | int | ? | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 3 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 1 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 1 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 1 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | -1 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 25 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | EVAVoice | "" | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | XY | {0;0;0} | |
Art(md).ini | Object's Image | Template:TTL | XY | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | AbstractID | 0 | |
Rules(md).ini | Object's ID | Template:TTL | VehicleType | 0 | + |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | InfantryType | 0 | + |
Rules(md).ini | Object's ID | Template:TTL | VehicleType | 0 | + |
Rules(md).ini | Object's ID | Template:TTL | BuildingType | 0 | + |
Rules(md).ini | Object's ID | Template:TTL | float | 1.0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1.0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1.0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1.0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1.0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 1 | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | Sound | "" | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 999 | |
Rules(md).ini | Object's ID | Template:TTL | SuperWeapon | -1 | |
Rules(md).ini | Object's ID | Template:TTL | SuperWeapon | -1 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 20 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 64 | |
Rules(md).ini | Object's ID | Template:TTL | int | 128 | |
Rules(md).ini | Object's ID | Template:TTL | int | 5000 | |
Rules(md).ini | Object's ID | Template:TTL | float | 0 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1000000 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1000000 | |
Rules(md).ini | Object's ID | Template:TTL | float | 1000000 | |
Rules(md).ini | Object's ID | Template:TTL | float | 0.0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | string | "" | |
Rules(md).ini | Object's ID | Template:TTL | int | -1 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 1 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 2 | |
Art(md).ini | Object's Image | Template:TTL | int | 2 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | OverlayType | 0 | + |
Art(md).ini | Object's Image | Template:TTL | Foundation | - | |
Art(md).ini | Object's ID | Template:TTL | Foundation | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 9 | |
Art(md).ini | Object's Image | Template:TTL | XY | 65535 | |
Art(md).ini | Object's Image | Template:TTL | XY | 65535 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 1 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | XY | {0;0} | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 1 | |
Art(md).ini | Object's Image | Template:TTL | XY | {-1;-1} | |
Art(md).ini | Object's Image | Template:TTL | XY | {-1;-1} | |
Art(md).ini | Object's Image | Template:TTL | XY | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | XYZ | {0;1;0} | |
Art(md).ini | Object's Image | Template:TTL | XYZ | {0;1;0} | |
Art(md).ini | Object's Image | Template:TTL | XYZ | {0;1;0} | |
Art(md).ini | Object's Image | Template:TTL | XYZ | {0;1;0} | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Art(md).ini | Object's Image | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | filename.anim | 0 | |
Rules(md).ini | Object's ID | Template:TTL | filename.anim | 0 | |
Rules(md).ini | Object's Image | Template:TTL | filename.anim | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | boolean | 0 | |
Rules(md).ini | Object's ID | Template:TTL | filename.vxl | 0 | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Rules(md).ini | Object's ID | Template:TTL | int | 0 | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | int | ? | |
Art(md).ini | Object's Image | Template:TTL | int | ? | |
Art(md).ini | Object's Image | Template:TTL | int | ? | |
Art(md).ini | Object's Image | Template:TTL | int | ? | |
Rules(md).ini | Object's ID | Template:TTL | int | 1 | |
Rules(md).ini | Object's ID | Template:TTL | XYZ | {0;0;0} | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | "" | |
Art(md).ini | Object's Image | Template:TTL | filename.anim | Self->Image |