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  1. (hist) ‎Maps/Section: Actions ‎[79,132 bytes]
  2. (hist) ‎Maps/Section: Events ‎[54,252 bytes]
  3. (hist) ‎ScriptTypes/ScriptActions ‎[39,596 bytes]
  4. (hist) ‎General ‎[38,245 bytes]
  5. (hist) ‎Events/RA2YR ‎[37,141 bytes]
  6. (hist) ‎BuildingTypes ‎[35,529 bytes]
  7. (hist) ‎Internal Error/YR ‎[30,682 bytes]
  8. (hist) ‎Animations ‎[28,818 bytes]
  9. (hist) ‎TechnoTypes ‎[28,690 bytes]
  10. (hist) ‎Actions (maps)/TSFS/000 059 ‎[24,974 bytes]
  11. (hist) ‎Making The YR Singleplayer Campaign Work With Your Mod ‎[23,549 bytes]
  12. (hist) ‎Mental Omega ‎[23,042 bytes]
  13. (hist) ‎Actions (maps)/RA2YR/050 099 ‎[20,566 bytes]
  14. (hist) ‎Particles and ParticleSystems ‎[20,462 bytes]
  15. (hist) ‎Internal Error ‎[20,244 bytes]
  16. (hist) ‎Actions (maps)/RA2YR/000 049 ‎[19,841 bytes]
  17. (hist) ‎Actions (maps)/TSFS/060 106 ‎[19,746 bytes]
  18. (hist) ‎Actions (maps)/RA2YR/100 145 ‎[19,673 bytes]
  19. (hist) ‎The YR Combat System ‎[17,860 bytes]
  20. (hist) ‎AI ‎[17,766 bytes]
  21. (hist) ‎Making SHPs with 3D Apps ‎[17,725 bytes]
  22. (hist) ‎CSF File Format ‎[17,683 bytes]
  23. (hist) ‎CellSpread ‎[16,972 bytes]
  24. (hist) ‎Events/TSFS ‎[16,172 bytes]
  25. (hist) ‎Normals ‎[15,844 bytes]
  26. (hist) ‎Legacy RockPatch Wishlist/Page 2 ‎[15,385 bytes]
  27. (hist) ‎Legacy RockPatch Wishlist/Page 4 ‎[14,029 bytes]
  28. (hist) ‎AudioVisual ‎[13,998 bytes]
  29. (hist) ‎Legacy RockPatch Wishlist/Page 1 ‎[13,358 bytes]
  30. (hist) ‎Ares Developer Scrapbook ‎[13,173 bytes]
  31. (hist) ‎Unprotecting a protected MIX ‎[12,119 bytes]
  32. (hist) ‎BuildingTypes/Corrected BuildingTypes arrays ‎[12,019 bytes]
  33. (hist) ‎Powerups ‎[11,728 bytes]
  34. (hist) ‎MIX ‎[11,013 bytes]
  35. (hist) ‎Triggers ‎[10,777 bytes]
  36. (hist) ‎AITriggerTypes ‎[10,688 bytes]
  37. (hist) ‎Infantry Linking ‎[10,593 bytes]
  38. (hist) ‎Actions (maps)/RA ‎[10,517 bytes]
  39. (hist) ‎Mpmodes.ini ‎[10,504 bytes]
  40. (hist) ‎Locomotor ‎[10,466 bytes]
  41. (hist) ‎Conscript's Modding Coursebook/1. Setting Up ‎[10,167 bytes]
  42. (hist) ‎RockPatch ‎[10,137 bytes]
  43. (hist) ‎Countries ‎[9,855 bytes]
  44. (hist) ‎Events/RA ‎[9,621 bytes]
  45. (hist) ‎Recreating Tiberium Damage in Yuri's Revenge ‎[9,446 bytes]
  46. (hist) ‎Contributing to Ares ‎[9,161 bytes]
  47. (hist) ‎Adding A Kamikaze Airstrike To RA2/YR ‎[8,812 bytes]
  48. (hist) ‎Rules.ini ‎[8,709 bytes]
  49. (hist) ‎MP Modes ‎[8,699 bytes]
  50. (hist) ‎Weapons ‎[8,680 bytes]
  51. (hist) ‎Community Blacklist/Javier ‎[8,588 bytes]
  52. (hist) ‎Maps/Section: Triggers ‎[8,492 bytes]
  53. (hist) ‎Ammo ‎[8,447 bytes]
  54. (hist) ‎Maps/Section: Waypoints ‎[8,250 bytes]
  55. (hist) ‎IFV Weapon System ‎[8,242 bytes]
  56. (hist) ‎Campaign Progression ‎[8,239 bytes]
  57. (hist) ‎Legacy RockPatch Wishlist/Page 3 ‎[8,032 bytes]
  58. (hist) ‎Community Blacklist ‎[7,826 bytes]
  59. (hist) ‎Adding A Song ‎[7,801 bytes]
  60. (hist) ‎AIGenerals ‎[7,793 bytes]
  61. (hist) ‎Structures (maps) ‎[7,739 bytes]
  62. (hist) ‎Houses ‎[7,686 bytes]
  63. (hist) ‎CombatDamage ‎[7,651 bytes]
  64. (hist) ‎Immune G.I. Bug ‎[7,635 bytes]
  65. (hist) ‎Legacy RockPatch Wishlist/Page 5 ‎[7,556 bytes]
  66. (hist) ‎Aircraft and Weapons ‎[7,372 bytes]
  67. (hist) ‎Correctly Working Naval Yards ‎[7,288 bytes]
  68. (hist) ‎Maps/Section: Structures ‎[7,250 bytes]
  69. (hist) ‎MakeInfantry ‎[7,183 bytes]
  70. (hist) ‎XCC Mixer Menus ‎[7,035 bytes]
  71. (hist) ‎PipScale ‎[6,827 bytes]
  72. (hist) ‎Spawned Missiles ‎[6,615 bytes]
  73. (hist) ‎Red Alert 2 ‎[6,525 bytes]
  74. (hist) ‎VehicleTypes ‎[6,378 bytes]
  75. (hist) ‎Voxel ‎[6,040 bytes]
  76. (hist) ‎Maps/Section: Infantry ‎[6,034 bytes]
  77. (hist) ‎Type ‎[6,010 bytes]
  78. (hist) ‎InfDeath ‎[5,787 bytes]
  79. (hist) ‎Upgrades ‎[5,751 bytes]
  80. (hist) ‎Foundation ‎[5,736 bytes]
  81. (hist) ‎AlphaImage ‎[5,700 bytes]
  82. (hist) ‎YR1002/Release notes ‎[5,629 bytes]
  83. (hist) ‎Warheads ‎[5,595 bytes]
  84. (hist) ‎RTFM ‎[5,564 bytes]
  85. (hist) ‎Ore spawning ‎[5,532 bytes]
  86. (hist) ‎Hardcoded ‎[5,517 bytes]
  87. (hist) ‎Maps/Section: Units ‎[5,484 bytes]
  88. (hist) ‎Creating a One-Click-Installer LAN version of Yuri's Revenge ‎[5,474 bytes]
  89. (hist) ‎Autocreate ‎[5,353 bytes]
  90. (hist) ‎IQ ‎[5,334 bytes]
  91. (hist) ‎Portal:XCC ‎[5,200 bytes]
  92. (hist) ‎Maps/Section: Tubes ‎[5,128 bytes]
  93. (hist) ‎Colors ‎[5,123 bytes]
  94. (hist) ‎Tools ‎[5,112 bytes]
  95. (hist) ‎List of files in setup.mix ‎[5,111 bytes]
  96. (hist) ‎Voxel Bounds ‎[5,067 bytes]
  97. (hist) ‎Jumpjet flags ‎[5,064 bytes]
  98. (hist) ‎TMP creation tutorial ‎[5,022 bytes]
  99. (hist) ‎TMP ‎[5,022 bytes]
  100. (hist) ‎Actions ‎[5,001 bytes]
  101. (hist) ‎LAT system ‎[4,948 bytes]
  102. (hist) ‎DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide ‎[4,911 bytes]
  103. (hist) ‎Mission Control ‎[4,807 bytes]
  104. (hist) ‎Maps/Section: Aircraft ‎[4,756 bytes]
  105. (hist) ‎Splitting Production Facilities ‎[4,738 bytes]
  106. (hist) ‎Projectile ‎[4,707 bytes]
  107. (hist) ‎Priority ‎[4,557 bytes]
  108. (hist) ‎Soylent ‎[4,553 bytes]
  109. (hist) ‎Who crushes whom ‎[4,426 bytes]
  110. (hist) ‎Dock ‎[4,399 bytes]
  111. (hist) ‎TargetDistanceCoefficientDefault ‎[4,359 bytes]
  112. (hist) ‎The Prerequisite System ‎[4,319 bytes]
  113. (hist) ‎Factory ‎[4,276 bytes]
  114. (hist) ‎The Third War ‎[4,232 bytes]
  115. (hist) ‎INI-Editing ‎[4,224 bytes]
  116. (hist) ‎MovementZone ‎[4,193 bytes]
  117. (hist) ‎Legacy RockPatch Wishlist/Page 7 ‎[4,181 bytes]
  118. (hist) ‎SHP ‎[4,160 bytes]
  119. (hist) ‎RTTIType ‎[4,142 bytes]
  120. (hist) ‎Verses ‎[4,122 bytes]
  121. (hist) ‎XCC Mixer file conversion ‎[4,091 bytes]
  122. (hist) ‎CSF ‎[4,077 bytes]
  123. (hist) ‎Spotlights ‎[4,073 bytes]
  124. (hist) ‎Using XCC INI CLT to integrate UMP into your mod ‎[4,069 bytes]
  125. (hist) ‎100 Units Bug ‎[4,046 bytes]
  126. (hist) ‎Events/TD ‎[4,036 bytes]
  127. (hist) ‎Eagle Red ‎[4,032 bytes]
  128. (hist) ‎Portal:Syringe ‎[4,019 bytes]
  129. (hist) ‎InfantryTypes ‎[4,008 bytes]
  130. (hist) ‎Legacy RockPatch Wishlist/Page 6 ‎[3,983 bytes]
  131. (hist) ‎File Types ‎[3,956 bytes]
  132. (hist) ‎Tutorial.ini ‎[3,948 bytes]
  133. (hist) ‎Maps/Section: VariableNames ‎[3,948 bytes]
  134. (hist) ‎Tags ‎[3,944 bytes]
  135. (hist) ‎Armor ‎[3,925 bytes]
  136. (hist) ‎The Threat System ‎[3,923 bytes]
  137. (hist) ‎PipWrap ‎[3,913 bytes]
  138. (hist) ‎EVA NewConstructionOptions ‎[3,909 bytes]
  139. (hist) ‎Reserved Mix Files ‎[3,907 bytes]
  140. (hist) ‎Whiteboy-Bug ‎[3,901 bytes]
  141. (hist) ‎VariableNames ‎[3,883 bytes]
  142. (hist) ‎Dropship loadout ‎[3,864 bytes]
  143. (hist) ‎Legacy RockPatch Wishlist ‎[3,848 bytes]
  144. (hist) ‎LandTypes ‎[3,846 bytes]
  145. (hist) ‎Aggressive ‎[3,821 bytes]
  146. (hist) ‎VHPScan ‎[3,781 bytes]
  147. (hist) ‎Maps/Section: AITriggerTypesEnable ‎[3,778 bytes]
  148. (hist) ‎Damage calculation over area ‎[3,770 bytes]
  149. (hist) ‎Armory ‎[3,769 bytes]
  150. (hist) ‎AbstractClass - Virtual Table ‎[3,766 bytes]
  151. (hist) ‎Adding A Unit ‎[3,765 bytes]
  152. (hist) ‎YR Patch ‎[3,746 bytes]
  153. (hist) ‎Units (maps) ‎[3,741 bytes]
  154. (hist) ‎Maximums ‎[3,651 bytes]
  155. (hist) ‎QuarryTypes ‎[3,626 bytes]
  156. (hist) ‎WarheadTypeClass - Member Variables ‎[3,615 bytes]
  157. (hist) ‎Red Alert and Tiberian series' timeline issues ‎[3,552 bytes]
  158. (hist) ‎ModEnc Editing Festival Week 2008 ‎[3,542 bytes]
  159. (hist) ‎IsSonic ‎[3,519 bytes]
  160. (hist) ‎Making a Self-Mutating Infantry ‎[3,514 bytes]
  161. (hist) ‎Pro:gen ‎[3,501 bytes]
  162. (hist) ‎MIX protectors ‎[3,485 bytes]
  163. (hist) ‎Yuri's Revenge ‎[3,476 bytes]
  164. (hist) ‎The Infiltration System ‎[3,455 bytes]
  165. (hist) ‎Subtitle.txt ‎[3,434 bytes]
  166. (hist) ‎Transforming Tooltips ‎[3,431 bytes]
  167. (hist) ‎Infantry (maps) ‎[3,417 bytes]
  168. (hist) ‎Tubes ‎[3,410 bytes]
  169. (hist) ‎IsoMapPack5 ‎[3,409 bytes]
  170. (hist) ‎EMP To Meteor Storm ‎[3,378 bytes]
  171. (hist) ‎How Object Arrays Work ‎[3,371 bytes]
  172. (hist) ‎Adding An Airstrike To TS ‎[3,365 bytes]
  173. (hist) ‎Widget:Countdown ‎[3,364 bytes]
  174. (hist) ‎ROT ‎[3,323 bytes]
  175. (hist) ‎Particles ‎[3,307 bytes]
  176. (hist) ‎Combat Lighting ‎[3,305 bytes]
  177. (hist) ‎Mobile War Factory Rally Points ‎[3,293 bytes]
  178. (hist) ‎PreviewPack ‎[3,291 bytes]
  179. (hist) ‎Game compass ‎[3,269 bytes]
  180. (hist) ‎IsTrain ‎[3,264 bytes]
  181. (hist) ‎PKT ‎[3,264 bytes]
  182. (hist) ‎Parasite ‎[3,227 bytes]
  183. (hist) ‎DeathAnims ‎[3,213 bytes]
  184. (hist) ‎Sounds ‎[3,190 bytes]
  185. (hist) ‎Zero Hour ‎[3,182 bytes]
  186. (hist) ‎INI ‎[3,170 bytes]
  187. (hist) ‎NavalTargeting ‎[3,161 bytes]
  188. (hist) ‎MultiplayerDialogSettings ‎[3,154 bytes]
  189. (hist) ‎Aircraft (maps) ‎[3,138 bytes]
  190. (hist) ‎TileSets ‎[3,120 bytes]
  191. (hist) ‎BuildLimit ‎[3,112 bytes]
  192. (hist) ‎NodeCount ‎[3,100 bytes]
  193. (hist) ‎Armor types ‎[3,078 bytes]
  194. (hist) ‎Theatres ‎[3,053 bytes]
  195. (hist) ‎Normal ‎[3,052 bytes]
  196. (hist) ‎Adding A Spy Plane ‎[3,052 bytes]
  197. (hist) ‎Basic ‎[3,041 bytes]
  198. (hist) ‎Westwood ‎[3,016 bytes]
  199. (hist) ‎FreeUnit ‎[2,977 bytes]
  200. (hist) ‎Slot07 ‎[2,952 bytes]
  201. (hist) ‎Slot06 ‎[2,952 bytes]
  202. (hist) ‎Slot05 ‎[2,952 bytes]
  203. (hist) ‎Slot04 ‎[2,952 bytes]
  204. (hist) ‎Slot03 ‎[2,952 bytes]
  205. (hist) ‎Slot02 ‎[2,952 bytes]
  206. (hist) ‎Slot01 ‎[2,952 bytes]
  207. (hist) ‎XCC Mixer ‎[2,927 bytes]
  208. (hist) ‎Agent ‎[2,906 bytes]
  209. (hist) ‎TargetLaser ‎[2,904 bytes]
  210. (hist) ‎Distance within the iso-CnC engine ‎[2,900 bytes]
  211. (hist) ‎Armor Multipliers ‎[2,864 bytes]
  212. (hist) ‎Explodes ‎[2,856 bytes]
  213. (hist) ‎InfiniteMindControl ‎[2,826 bytes]
  214. (hist) ‎Difficult ‎[2,825 bytes]
  215. (hist) ‎Revora Creative Community ‎[2,816 bytes]
  216. (hist) ‎Secret Lab System ‎[2,796 bytes]
  217. (hist) ‎CnC Timeline ‎[2,795 bytes]
  218. (hist) ‎Warhead ‎[2,788 bytes]
  219. (hist) ‎Bunkers ‎[2,766 bytes]
  220. (hist) ‎Actions (maps)/TD ‎[2,733 bytes]
  221. (hist) ‎Easy ‎[2,729 bytes]
  222. (hist) ‎Kane's Wrath ‎[2,701 bytes]
  223. (hist) ‎Range ‎[2,694 bytes]
  224. (hist) ‎BurstDelayX ‎[2,669 bytes]
  225. (hist) ‎Cost ‎[2,658 bytes]
  226. (hist) ‎HouseTypeClass - Member Variables ‎[2,657 bytes]
  227. (hist) ‎VoxelAnims ‎[2,652 bytes]
  228. (hist) ‎NewINIFormat ‎[2,650 bytes]
  229. (hist) ‎Wall ‎[2,627 bytes]
  230. (hist) ‎DamageParticleSystems ‎[2,609 bytes]
  231. (hist) ‎IsBaseDefense ‎[2,604 bytes]
  232. (hist) ‎Pip ‎[2,596 bytes]
  233. (hist) ‎Build Anywhere Bug ‎[2,591 bytes]
  234. (hist) ‎Crew System ‎[2,577 bytes]
  235. (hist) ‎Actions (maps) ‎[2,552 bytes]
  236. (hist) ‎Time within the iso-CnC engine ‎[2,550 bytes]
  237. (hist) ‎TS vs RA2 ‎[2,540 bytes]
  238. (hist) ‎Control ‎[2,536 bytes]
  239. (hist) ‎ScriptTypes ‎[2,524 bytes]
  240. (hist) ‎Sides ‎[2,509 bytes]
  241. (hist) ‎TaskForces ‎[2,508 bytes]
  242. (hist) ‎SlowdownDistance ‎[2,499 bytes]
  243. (hist) ‎Red Alert ‎[2,498 bytes]
  244. (hist) ‎Ares/Launchbase ‎[2,481 bytes]
  245. (hist) ‎HarvestersPerRefinery ‎[2,476 bytes]
  246. (hist) ‎Disguise ‎[2,459 bytes]
  247. (hist) ‎ParticleSystems ‎[2,458 bytes]
  248. (hist) ‎Selling Gives Free Unit Bug ‎[2,455 bytes]
  249. (hist) ‎ObjectTypes ‎[2,419 bytes]
  250. (hist) ‎Main Page ‎[2,417 bytes]
  251. (hist) ‎Damage ‎[2,405 bytes]
  252. (hist) ‎PAL ‎[2,402 bytes]
  253. (hist) ‎DeployToFire ‎[2,397 bytes]
  254. (hist) ‎Tiberian Sun ‎[2,384 bytes]
  255. (hist) ‎EMP.Cap ‎[2,373 bytes]
  256. (hist) ‎Maps/Section: CellTags ‎[2,364 bytes]
  257. (hist) ‎Detail Level System ‎[2,362 bytes]
  258. (hist) ‎Westwood FTP ‎[2,355 bytes]
  259. (hist) ‎Group ‎[2,334 bytes]
  260. (hist) ‎OverlayTypes ‎[2,325 bytes]
  261. (hist) ‎VeteranAbilities ‎[2,316 bytes]
  262. (hist) ‎TechLevel ‎[2,316 bytes]
  263. (hist) ‎Terrain Expansion ‎[2,303 bytes]
  264. (hist) ‎Adding A Tank Drop ‎[2,278 bytes]
  265. (hist) ‎DrainWeapon ‎[2,273 bytes]
  266. (hist) ‎Image ‎[2,251 bytes]
  267. (hist) ‎OccupyPip ‎[2,249 bytes]
  268. (hist) ‎Tiberium (fictional substance) ‎[2,241 bytes]
  269. (hist) ‎Seed ‎[2,238 bytes]
  270. (hist) ‎LEVITATION ‎[2,236 bytes]
  271. (hist) ‎Naval ‎[2,212 bytes]
  272. (hist) ‎FirestormWall ‎[2,211 bytes]
  273. (hist) ‎Renegade ‎[2,189 bytes]
  274. (hist) ‎VoiceAttack ‎[2,174 bytes]
  275. (hist) ‎Events ‎[2,166 bytes]
  276. (hist) ‎CanRetaliate ‎[2,165 bytes]
  277. (hist) ‎AnimList ‎[2,162 bytes]
  278. (hist) ‎Maps/Section: Smudge ‎[2,124 bytes]
  279. (hist) ‎Using XCC Mixer to split a singleframe PCX into multiframe SHP ‎[2,115 bytes]
  280. (hist) ‎Boss Generals ‎[2,110 bytes]
  281. (hist) ‎Tiberium Wars ‎[2,102 bytes]
  282. (hist) ‎SuperWeaponTypes ‎[2,100 bytes]
  283. (hist) ‎How The Engine Uses Files ‎[2,094 bytes]
  284. (hist) ‎Level ‎[2,092 bytes]
  285. (hist) ‎Waypoints ‎[2,085 bytes]
  286. (hist) ‎Novus Ordo ‎[2,085 bytes]
  287. (hist) ‎UMP ‎[2,081 bytes]
  288. (hist) ‎Difficulty Settings ‎[2,077 bytes]
  289. (hist) ‎DoorAnim ‎[2,061 bytes]
  290. (hist) ‎ExtraPower ‎[2,060 bytes]
  291. (hist) ‎Vertical ‎[2,058 bytes]
  292. (hist) ‎Pip Distortion Bug ‎[2,057 bytes]
  293. (hist) ‎UnderDoorAnim ‎[2,048 bytes]
  294. (hist) ‎Owner ‎[2,040 bytes]
  295. (hist) ‎LandTargeting ‎[2,035 bytes]
  296. (hist) ‎RadarEventSuppressionDistances ‎[2,034 bytes]
  297. (hist) ‎Tiberiums ‎[2,030 bytes]
  298. (hist) ‎Mistakes In DeeZire's INI Guide ‎[2,017 bytes]
  299. (hist) ‎TurretAnim ‎[1,992 bytes]
  300. (hist) ‎HouseTypeClass ‎[1,963 bytes]
  301. (hist) ‎TurretHoldFrames ‎[1,950 bytes]
  302. (hist) ‎ScriptTypeClass ‎[1,948 bytes]
  303. (hist) ‎Sparky ‎[1,938 bytes]
  304. (hist) ‎Animation Looping ‎[1,929 bytes]
  305. (hist) ‎Name ‎[1,925 bytes]
  306. (hist) ‎IsSimpleDeployer ‎[1,917 bytes]
  307. (hist) ‎LaunchBase:Overview ‎[1,907 bytes]
  308. (hist) ‎DeathWeapon ‎[1,895 bytes]
  309. (hist) ‎AITriggerTypesEnable ‎[1,886 bytes]
  310. (hist) ‎Marble Madness ‎[1,885 bytes]
  311. (hist) ‎PowersUnit ‎[1,883 bytes]
  312. (hist) ‎Organic ‎[1,880 bytes]
  313. (hist) ‎Explosion ‎[1,879 bytes]
  314. (hist) ‎Reconnection Error ‎[1,878 bytes]
  315. (hist) ‎SideClass ‎[1,867 bytes]
  316. (hist) ‎OccupyWeapon ‎[1,863 bytes]
  317. (hist) ‎InitialAmmo ‎[1,861 bytes]
  318. (hist) ‎Supported Screen Resolutions ‎[1,859 bytes]
  319. (hist) ‎BallisticScatter ‎[1,855 bytes]
  320. (hist) ‎ButtonList ‎[1,855 bytes]
  321. (hist) ‎VeteranRatio ‎[1,854 bytes]
  322. (hist) ‎WarheadTypeClass ‎[1,852 bytes]
  323. (hist) ‎TeamMissionTypes ‎[1,837 bytes]
  324. (hist) ‎EMPulseClass ‎[1,837 bytes]
  325. (hist) ‎MooMan's Rules ‎[1,832 bytes]
  326. (hist) ‎Temporal ‎[1,820 bytes]
  327. (hist) ‎Making a straight-fire projectile ‎[1,818 bytes]
  328. (hist) ‎Tiberian Twilight ‎[1,815 bytes]
  329. (hist) ‎IsLocomotor ‎[1,814 bytes]
  330. (hist) ‎UnitRepair ‎[1,812 bytes]
  331. (hist) ‎VoxelBarrelOffsetToBarrelEnd ‎[1,805 bytes]
  332. (hist) ‎PrerequisiteOverride ‎[1,794 bytes]
  333. (hist) ‎Artillary ‎[1,791 bytes]
  334. (hist) ‎ChainReaction ‎[1,772 bytes]
  335. (hist) ‎Height ‎[1,772 bytes]
  336. (hist) ‎Paradrops ‎[1,757 bytes]
  337. (hist) ‎NewTheater ‎[1,756 bytes]
  338. (hist) ‎CrateRules ‎[1,751 bytes]
  339. (hist) ‎TemperateOccupationBits ‎[1,750 bytes]
  340. (hist) ‎LaunchBase:Skin Creation ‎[1,742 bytes]
  341. (hist) ‎AltCameo ‎[1,737 bytes]
  342. (hist) ‎SnowOccupationBits ‎[1,735 bytes]
  343. (hist) ‎Default Keyboard Shortcuts ‎[1,734 bytes]
  344. (hist) ‎SuperWeaponTypeClass ‎[1,720 bytes]
  345. (hist) ‎AircraftTypes ‎[1,711 bytes]
  346. (hist) ‎SideBarImage ‎[1,710 bytes]
  347. (hist) ‎Ion Storm ‎[1,707 bytes]
  348. (hist) ‎XWIS/VERCHK ‎[1,702 bytes]
  349. (hist) ‎AIBasePlanningSide ‎[1,702 bytes]
  350. (hist) ‎Cost (Multiplier) ‎[1,700 bytes]
  351. (hist) ‎Spawns ‎[1,685 bytes]
  352. (hist) ‎PrimaryFireFLH ‎[1,678 bytes]
  353. (hist) ‎Generals ‎[1,677 bytes]
  354. (hist) ‎OverlayPack ‎[1,675 bytes]
  355. (hist) ‎Portal:Ares ‎[1,669 bytes]
  356. (hist) ‎Maps ‎[1,666 bytes]
  357. (hist) ‎Passengers ‎[1,660 bytes]
  358. (hist) ‎VeteranROF ‎[1,660 bytes]
  359. (hist) ‎Spread ‎[1,659 bytes]
  360. (hist) ‎Adding a Makeshift Side ‎[1,654 bytes]
  361. (hist) ‎TibEd ‎[1,648 bytes]
  362. (hist) ‎Red Alert 2 ART.INI Guide ‎[1,645 bytes]
  363. (hist) ‎Ai.ini ‎[1,636 bytes]
  364. (hist) ‎SmallVisceroid ‎[1,634 bytes]
  365. (hist) ‎SuperWeaponTypeClass - Member Variables ‎[1,615 bytes]
  366. (hist) ‎Cameo Sorting ‎[1,609 bytes]
  367. (hist) ‎DESO ‎[1,607 bytes]
  368. (hist) ‎FillSilos ‎[1,596 bytes]
  369. (hist) ‎FiringSyncFrame2 ‎[1,594 bytes]
  370. (hist) ‎AllowableUnitMaximums ‎[1,592 bytes]
  371. (hist) ‎Tiberium (INI flag) ‎[1,590 bytes]
  372. (hist) ‎PercentAtMax ‎[1,589 bytes]
  373. (hist) ‎Key codes ‎[1,588 bytes]
  374. (hist) ‎VPL ‎[1,586 bytes]
  375. (hist) ‎ColorAdd ‎[1,585 bytes]
  376. (hist) ‎Psychedelic ‎[1,585 bytes]
  377. (hist) ‎AbstractClass ‎[1,580 bytes]
  378. (hist) ‎Power ‎[1,575 bytes]
  379. (hist) ‎TiberiumHeal ‎[1,568 bytes]
  380. (hist) ‎Airburst ‎[1,564 bytes]
  381. (hist) ‎Creating a Chemtrail aircraft ‎[1,561 bytes]
  382. (hist) ‎TreeFlammability ‎[1,560 bytes]
  383. (hist) ‎IvanBomb ‎[1,554 bytes]
  384. (hist) ‎Cell Spots ‎[1,548 bytes]
  385. (hist) ‎Acceleration ‎[1,546 bytes]
  386. (hist) ‎DisguiseWhenStill ‎[1,544 bytes]
  387. (hist) ‎Maps/Section: Terrain ‎[1,536 bytes]
  388. (hist) ‎SpeedType ‎[1,534 bytes]
  389. (hist) ‎AbstractTypeClass ‎[1,531 bytes]
  390. (hist) ‎Full ‎[1,530 bytes]
  391. (hist) ‎C&C Guild ‎[1,524 bytes]
  392. (hist) ‎ThreatPosed ‎[1,524 bytes]
  393. (hist) ‎IsVeinholeMonster ‎[1,518 bytes]
  394. (hist) ‎Primary ‎[1,503 bytes]
  395. (hist) ‎Scenario ‎[1,501 bytes]
  396. (hist) ‎DeployingAnim ‎[1,498 bytes]
  397. (hist) ‎Shockwave ‎[1,495 bytes]
  398. (hist) ‎Firestorm ‎[1,494 bytes]
  399. (hist) ‎Radiation ‎[1,490 bytes]
  400. (hist) ‎Buildable Practice Targets ‎[1,484 bytes]
  401. (hist) ‎TiberiumExplosive ‎[1,480 bytes]
  402. (hist) ‎Cloning ‎[1,473 bytes]
  403. (hist) ‎EMEffect ‎[1,470 bytes]
  404. (hist) ‎WantsExtraSpace ‎[1,470 bytes]
  405. (hist) ‎Glossary of Common Editing Terms ‎[1,469 bytes]
  406. (hist) ‎PsychicSensorDetectSound ‎[1,466 bytes]
  407. (hist) ‎Digest ‎[1,464 bytes]
  408. (hist) ‎TerrainTypes ‎[1,449 bytes]
  409. (hist) ‎Infantry Sequences ‎[1,446 bytes]
  410. (hist) ‎AITargetingType ‎[1,446 bytes]
  411. (hist) ‎Suffix ‎[1,444 bytes]
  412. (hist) ‎FiringSyncFrame1 ‎[1,440 bytes]
  413. (hist) ‎SensorArray ‎[1,438 bytes]
  414. (hist) ‎Spyable ‎[1,437 bytes]
  415. (hist) ‎ROF ‎[1,433 bytes]
  416. (hist) ‎VeteranCombat ‎[1,432 bytes]
  417. (hist) ‎Bunker Barracks Evacuation Issues ‎[1,429 bytes]
  418. (hist) ‎DrawFlat ‎[1,424 bytes]
  419. (hist) ‎UndeploysInto ‎[1,423 bytes]
  420. (hist) ‎IsMobileEMP ‎[1,414 bytes]
  421. (hist) ‎Modified Super Weapons ‎[1,414 bytes]
  422. (hist) ‎MultipleFactory ‎[1,413 bytes]
  423. (hist) ‎Actions (maps)/TSFS ‎[1,412 bytes]
  424. (hist) ‎HunterSeeker ‎[1,407 bytes]
  425. (hist) ‎FogOfWar ‎[1,402 bytes]
  426. (hist) ‎Fearless ‎[1,398 bytes]
  427. (hist) ‎BaseUnit ‎[1,393 bytes]
  428. (hist) ‎MultiplayerDefaults ‎[1,390 bytes]
  429. (hist) ‎CivEvac ‎[1,390 bytes]
  430. (hist) ‎Theater ‎[1,386 bytes]
  431. (hist) ‎Weight ‎[1,386 bytes]
  432. (hist) ‎EliteStageN ‎[1,378 bytes]
  433. (hist) ‎Voxel Section Editor III ‎[1,377 bytes]
  434. (hist) ‎List of mods using Rock Patch ‎[1,377 bytes]
  435. (hist) ‎ProductionAnim ‎[1,376 bytes]
  436. (hist) ‎ETS ‎[1,366 bytes]
  437. (hist) ‎Bib ‎[1,366 bytes]
  438. (hist) ‎Terrain Control INI files ‎[1,364 bytes]
  439. (hist) ‎EligibileForAllyBuilding ‎[1,364 bytes]
  440. (hist) ‎StageN ‎[1,356 bytes]
  441. (hist) ‎SensorsSight ‎[1,353 bytes]
  442. (hist) ‎Width ‎[1,353 bytes]
  443. (hist) ‎Carryall ‎[1,349 bytes]
  444. (hist) ‎LargeVisceroid ‎[1,349 bytes]
  445. (hist) ‎ReadinessReductionMultiplier ‎[1,346 bytes]
  446. (hist) ‎Voxel Turret and Barrel Positioning ‎[1,341 bytes]
  447. (hist) ‎HasRadialIndicator ‎[1,340 bytes]
  448. (hist) ‎PrismSupportModifier ‎[1,340 bytes]
  449. (hist) ‎VoiceIFVRepair ‎[1,337 bytes]
  450. (hist) ‎Thief ‎[1,335 bytes]
  451. (hist) ‎SpecialFlags ‎[1,333 bytes]
  452. (hist) ‎ConditionYellow ‎[1,325 bytes]
  453. (hist) ‎PowersUpToLevel ‎[1,318 bytes]
  454. (hist) ‎Paranoid ‎[1,315 bytes]
  455. (hist) ‎The Backup ‎[1,315 bytes]
  456. (hist) ‎Superweapon that only gives money ‎[1,311 bytes]
  457. (hist) ‎NodAIBuildsWalls ‎[1,308 bytes]
  458. (hist) ‎XWIS:APGAR ‎[1,305 bytes]
  459. (hist) ‎MissileSpawn ‎[1,300 bytes]
  460. (hist) ‎Lighting ‎[1,289 bytes]
  461. (hist) ‎Implementing a Mechanic ‎[1,284 bytes]
  462. (hist) ‎Overcoming Paratrooper Targeting Issues ‎[1,282 bytes]
  463. (hist) ‎NaturalParticleSystem ‎[1,276 bytes]
  464. (hist) ‎EMP.Duration ‎[1,274 bytes]
  465. (hist) ‎AG ‎[1,274 bytes]
  466. (hist) ‎Report ‎[1,274 bytes]
  467. (hist) ‎Tiberian Dawn ‎[1,265 bytes]
  468. (hist) ‎VoxelBarrelOffsetToRotatePivotPoint ‎[1,265 bytes]
  469. (hist) ‎EnemyHouseThreatBonus ‎[1,260 bytes]
  470. (hist) ‎IdleAnim ‎[1,259 bytes]
  471. (hist) ‎Reload ‎[1,257 bytes]
  472. (hist) ‎YuriParaDropInf ‎[1,256 bytes]
  473. (hist) ‎PsiWarning ‎[1,255 bytes]
  474. (hist) ‎AmbientDamage ‎[1,252 bytes]
  475. (hist) ‎Charges ‎[1,251 bytes]
  476. (hist) ‎AltNextScenario ‎[1,249 bytes]
  477. (hist) ‎MaximumBaseDefenseValue ‎[1,248 bytes]
  478. (hist) ‎FileName ‎[1,243 bytes]
  479. (hist) ‎ReloadIncrement ‎[1,241 bytes]
  480. (hist) ‎IsRubble ‎[1,238 bytes]
  481. (hist) ‎BuildTime ‎[1,238 bytes]
  482. (hist) ‎SpecialWeapons ‎[1,237 bytes]
  483. (hist) ‎Engineer ‎[1,233 bytes]
  484. (hist) ‎Reenabling RA2 Music ‎[1,233 bytes]
  485. (hist) ‎C4 ‎[1,232 bytes]
  486. (hist) ‎VoxTypes ‎[1,230 bytes]
  487. (hist) ‎EliteOccupyWeapon ‎[1,230 bytes]
  488. (hist) ‎Jellyfish ‎[1,224 bytes]
  489. (hist) ‎Conscript's Modding Coursebook ‎[1,221 bytes]
  490. (hist) ‎ShrapnelWeapon ‎[1,221 bytes]
  491. (hist) ‎Ranged ‎[1,221 bytes]
  492. (hist) ‎Doggie ‎[1,221 bytes]
  493. (hist) ‎VehicleThief ‎[1,217 bytes]
  494. (hist) ‎TeamTypes ‎[1,216 bytes]
  495. (hist) ‎CnC Modding FAQ ‎[1,216 bytes]
  496. (hist) ‎SprayAttack ‎[1,214 bytes]
  497. (hist) ‎Assaulter ‎[1,214 bytes]
  498. (hist) ‎MindControl ‎[1,209 bytes]
  499. (hist) ‎MovementRestrictedTo ‎[1,207 bytes]
  500. (hist) ‎RepairStep ‎[1,202 bytes]

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