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Pages that link to "Portal:Ares"
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The following pages link to Portal:Ares:
Displayed 10 items.
- RockPatch (← links)
- Portal:Syringe (← links)
- Ares (redirect page) (← links)
- Locomotor (← links)
- Foundation (← links)
- Upgrades (← links)
- BuildupTime (← links)
- LightningScatterDelay (← links)
- DigSound (← links)
- VoiceIFVRepair (← links)
- FlameDamage2 (← links)
- EMPulseCannon (← links)
- HasRadialIndicator (← links)
- Organic (← links)
- SpySat (← links)
- Parasite (← links)
- Cursor (← links)
- Yuri's Revenge (← links)
- Dropship loadout (← links)
- IsCow (← links)
- IsDesolator (← links)
- File.Flag (← links)
- File.LoadScreen (← links)
- Parachuted (← links)
- File.LoadScreenPAL (← links)
- File.Taunt (← links)
- AllowParallelAIQueues (← links)
- EMP.Duration (← links)
- GlobalControls (← links)
- EMP.Cap (← links)
- IronCurtain.Duration (← links)
- IronCurtain.Cap (← links)
- DefaultDisguise (← links)
- LoadScreenText.Name (← links)
- LoadScreenText.SpecialName (← links)
- MindControl.Permanent (← links)
- Temporal.WarpAway (← links)
- CanBeOccupiedBy (← links)
- Missile.Custom (← links)
- Missile.PauseFrames (← links)
- CustomPalette (← links)
- Missile.TiltFrames (← links)
- SW.Range (← links)
- Missile.PitchInitial (← links)
- Missile.PitchFinal (← links)
- Missile.TurnRate (← links)
- WaterImage (← links)
- CellSpread.MaxAffect (← links)
- RadialIndicatorRadius (← links)
- ImmuneToEMP (← links)
- Cloneable (← links)
- InfDeathAnim (← links)
- Cursor.Attack (← links)
- Cursor.AttackOutOfRange (← links)
- CanTargetHouses (← links)
- CanTarget (← links)
- AffectsEnemies (← links)
- MakeInfantryOwner (← links)
- TransactMoney (← links)
- Message.Capture (← links)
- Message.Lost (← links)
- LostEvaEvent (← links)
- ImmuneToAbduction (← links)
- Abductor (← links)
- Abductor.Anim (← links)
- Abductor.ChangeOwner (← links)
- Abductor.AbductBelowPercent (← links)
- ChronoInfantryCrush (← links)
- Chronoshift.Crushable (← links)
- Chronoshift.Allow (← links)
- Chronoshift.IsVehicle (← links)
- Chronosphere.ReconsiderBuildings (← links)
- Chronosphere.BlowUnplaceable (← links)
- Chronosphere.BlastSrc (← links)
- Chronosphere.BlastDest (← links)
- Super Weapon Lighting (← links)
- PreventScatter (← links)
- Malicious (← links)
- AllowZeroDamag (← links)
- EffectsRequireVerses (← links)
- EffectsRequireDamage (← links)
- AffectsOwner (← links)
- AttachEffect.Animation (← links)
- AttachEffect.Duration (← links)
- AttachEffect.FirepowerMultiplier (← links)
- Cursor.Enter (← links)
- Cursor.NoEnter (← links)
- Cursor.Move (← links)
- Cursor.NoMove (← links)
- Cursor.Deploy (← links)
- Cursor.NoDeploy (← links)
- Cursor.Spy (← links)
- DropPodTrailer (← links)
- ProtectedDriver (← links)
- CanDrive (← links)
- CanBeDriven (← links)
- GivesBounty (← links)
- BountyEnablers (← links)
- BountyDisplay (← links)
- Bounty.Display (← links)
- Bounty.Value (← links)
- CanPassiveAquire.Guard (← links)
- CanPassiveAquire.Cloak (← links)
- CanBeReversed (← links)
- ReverseEngineersVictims (← links)
- SpyEffect.UndoReverseEngineer (← links)
- Convert.Deploy (← links)
- Parachute.Anim (← links)
- EMP.Sparkles (← links)
- SW.ShowCameo (← links)
- SW.Deferment (← links)
- SW.CreateRadarEvent (← links)
- SW.TimerVisibilit (← links)
- SW.Group (← links)
- SW.AffectsHouse (← links)
- SW.AffectsTarget (← links)
- SW.InitialReady (← links)
- SW.VirtualCharg (← links)
- SW.FireIntoShroud (← links)
- SW.AITargeting (← links)
- SW.AutoFire (← links)
- SW.ManualFire (← links)
- SW.Animation (← links)
- SW.AnimationHeight (← links)
- SW.AnimationVisibility (← links)
- SW.Sound (← links)
- SW.ActivationSound (← links)
- Deliver.Types (← links)
- Deliver.Owner (← links)
- Deliver.BaseNormal (← links)
- SW.RequiresTarget (← links)
- DropPod.Types (← links)
- DropPodTypes (← links)
- DropPod.Veterancy (← links)
- DropPod.Minimum (← links)
- DropPod.Maximum (← links)
- DropPodMinimum (← links)
- DropPodMaximum (← links)
- SW.RangeMaximum (← links)
- SW.RangeMinimum (← links)
- SW.Inhibitors (← links)
- SW.AnyInhibitor (← links)
- InhibitorRange (← links)
- NoCursor (← links)
- SW.Damage (← links)
- SW.Warhead (← links)
- Nuke.Payload (← links)
- Nuke.TakeOff (← links)
- Nuke.PsiWarning (← links)
- Nuke.SiloLaunch (← links)
- SW.AuxBuildings (← links)
- SW.Designators (← links)
- SW.AnyDesignator (← links)
- DesignatorRange (← links)
- Message.Detected (← links)
- Message.Ready (← links)
- Message.Launch (← links)
- Message.Activate (← links)
- Message.Abort (← links)
- Message.InsufficientFunds (← links)
- Message.CannotFire (← links)
- Message.FirerColor (← links)
- Message.Color (← links)
- Text.Hold (← links)
- Text.Ready (← links)
- Text.Charging (← links)
- Text.Active (← links)
- Text.Preparing (← links)
- Dominator.FirstAnim (← links)
- Dominator.FirstAnimHeight (← links)
- Dominator.SecondAnim (← links)
- Dominator.SecondAnimHeight (← links)
- Dominator.FireAtPercentage (← links)
- Dominator.ControlAnim (← links)
- Dominator.Capture (← links)
- Dominator.Ripple (← links)
- Dominator.CaptureMindControlled (← links)
- Dominator.CapturePermaMindControlled (← links)
- Dominator.CaptureImmuneToPsionics (← links)
- Dominator.PermanentCapture (← links)
- ParaDrop.Count (← links)
- SW.Shots (← links)
- SW.MaxCount (← links)
- Lightning.Duration (← links)
- Lightning.RadarOutage (← links)
- Lightning.RadarOutageAffects (← links)
- Lightning.HitDelay (← links)
- Lightning.ScatterDelay (← links)
- Lightning.ScatterCount (← links)
- Lightning.Separation (← links)
- Lightning.PrintText (← links)
- Lightning.IgnoreLightningRod (← links)
- Lightning.DebrisMin (← links)
- Lightning.DebrisMax (← links)
- Lightning.CloudHeight (← links)
- Lightning.BoltExplosion (← links)
- Lightning.Sounds (← links)
- Lightning.Clouds (← links)
- Lightning.Bolts (← links)
- Lightning.Debris (← links)
- SW.AllowAI (← links)
- SW.AllowPlayer (← links)
- SW.AlwaysGranted (← links)
- AllowBypassBuildLimit (← links)
- DebugKeysEnabled (← links)
- Sidebar.MixFileIndex (← links)
- Sidebar.YuriFileNames (← links)
- ToolTipColor (← links)
- MessageTextColor (← links)
- LoadingTheme (← links)
- MultiplayerScore.WinTheme (← links)
- MultiplayerScore.LoseTheme (← links)
- CampaignScore.UnderParTheme (← links)
- CampaignScore.OverParTheme (← links)
- AI.BaseDefenses (← links)
- AI.BaseDefenseCounts (← links)
- MenuText.Status (← links)
- ListIndex (← links)
- RandomSelectionWeight (← links)
- AIRandomSelectionWeight (← links)
- AI.PowerPlants (← links)
- BuildTime.MultipleFactory (← links)
- AttachEffect.Delay (← links)
- AttachEffect.ArmorMultiplier (← links)
- AttachEffect.Cloakable (← links)
- Experience.MindControlSelfModifier (← links)
- Experience.MindControlVictimModifier (← links)
- SelfHealing.Rate (← links)
- KeepAlive (← links)
- FallRate.NoParachuteMax (← links)
- FallRate.Parachute (← links)
- FallRate.NoParachute (← links)
- FallRate.ParachuteMax (← links)
- FakeOf (← links)
- VehicleThief.EnterSound (← links)
- VehicleThief.LeaveSound (← links)
- VehicleThief.BreakMindControl (← links)
- VehicleThief.OneTime (← links)
- VehicleThief.KillPilots (← links)
- VehicleThief.Allowed (← links)
- Cloakable.Stages (← links)
- TurretROT (← links)
- ReloadAmount (← links)
- EmptyReloadAmount (← links)
- VeteranFlashTimer (← links)
- Promote.VeteranSound (← links)
- Promote.EliteSound (← links)
- Promote.VeteranFlash (← links)
- Promote.EliteFlash (← links)
- EVA.VeteranPromoted (← links)
- EVA.ElitePromoted (← links)
- Promote.IncludePassengers (← links)
- Survivor.Pilots (← links)
- Crew.EngineerChance (← links)
- EnemyInsignia (← links)
- Insignia.ShowEnemy (← links)
- Smoke.Anim (← links)
- Smoke.ChanceRed (← links)
- Smoke.ChanceDead (← links)
- Passengers.Allowed (← links)
- Passengers.Disallowed (← links)
- Passengers.BySize (← links)
- NoManualUnload (← links)
- NoManualFire (← links)
- NoManualEnter (← links)
- NoSelfGuardArea (← links)
- IronCurtain.Modifier (← links)
- IronCurtainFlash (← links)
- IronCurtain.Flash (← links)
- Experience.FromPassengers (← links)
- Experience.PromotePassengers (← links)
- Experience.PassengerModifier (← links)
- Experience.FromAirstrike (← links)
- Experience.AirstrikeModifier (← links)
- Experience.SpawnOwnerModifier (← links)
- Experience.SpawnModifier (← links)
- Drain.Local (← links)
- Drain.Amount (← links)
- AttachEffect.PenetratesIronCurtain (← links)
- SelfHealing.Max (← links)
- SelfHealing.EliteMax (← links)
- SelfHealing.Amount (← links)
- SelfHealing.EliteAmount (← links)
- SelfHealing.CombatDelay (← links)
- Promote.VeteranType (← links)
- Promote.EliteType (← links)
- Promote.VeteranExperience (← links)
- Promote.EliteExperience (← links)
- Convert.Water (← links)
- Convert.Land (← links)
- Convert.Script (← links)
- BerserkROFMultiplier (← links)
- ImmuneToBerserk (← links)
- Berserk.ROFMultiplier (← links)
- ReturnStructures (← links)
- Returnable (← links)
- AttachEffect (← links)
- AttachEffect.InitialDelay (← links)
- AttachEffect.Cumulative (← links)
- AttachEffect.AnimResetOnReapply (← links)
- SubjectToBuildings (← links)
- SolidLevel (← links)
- SolidHeight (← links)
- AlliedSolidTransparency (← links)
- User:Electro (← links)
- Template:Flag (← links)
- Template:Ares (← links)
- Template:Section (← links)
- Template:Icon (← links)
- Template:Icongame (← links)
- Template:Flag/doc (← links)
- Category:Ares Flags (← links)
- Category:Sides Flags (← links)
- RockPatch 2 (redirect page) (← links)
- RP2 (redirect page) (← links)
- Superweapon that only gives money (← links)
- Conscript's Modding Coursebook (← links)
- Conscript's Modding Coursebook/1. Setting Up (← links)
- File:Game ares yes.png (redirect page) (← links)
- Crates (file link) (← links)
- FreeUnit (file link) (← links)
- Action (file link) (← links)
- NewTheater (file link) (← links)
- Priority (file link) (← links)
- Suicide (file link) (← links)
- Foundation (file link) (← links)
- Upgrades (file link) (← links)
- VeteranCombat (file link) (← links)
- VeteranROF (file link) (← links)
- Explosion (file link) (← links)
- AltNextScenario (file link) (← links)
- SkipMapSelect (file link) (← links)
- StartingDropships (file link) (← links)
- AllowableUnits (file link) (← links)
- AllowableUnitMaximums (file link) (← links)
- HomeCell (file link) (← links)
- TiberiumSpreads (file link) (← links)
- TiberiumGrows (file link) (← links)
- DestroyableBridges (file link) (← links)
- MCVDeploy (file link) (← links)
- FixedAlliance (file link) (← links)
- InitialVeteran (file link) (← links)
- IonStorms (file link) (← links)
- Meteorites (file link) (← links)
- Visceroids (file link) (← links)
- Ambient (file link) (← links)
- Red (file link) (← links)
- Green (file link) (← links)
- Blue (file link) (← links)
- Level (file link) (← links)
- IonAmbient (file link) (← links)
- IonRed (file link) (← links)
- IonGreen (file link) (← links)
- IonBlue (file link) (← links)
- IonLevel (file link) (← links)
- PercentBuilt (file link) (← links)
- RatioAITriggerTeam (file link) (← links)
- RatioTeamAircraft (file link) (← links)
- RatioTeamInfantry (file link) (← links)
- RatioTeamUnits (file link) (← links)
- DetailLevel (file link) (← links)
- HarvesterDumpRate (file link) (← links)
- HarvesterLoadRate (file link) (← links)
- GameSpeedBias (file link) (← links)
- Stray (file link) (← links)
- CloakDelay (file link) (← links)
- FlightLevel (file link) (← links)
- TeamDelays (file link) (← links)
- AIHateDelays (file link) (← links)
- MultiplayerAICM (file link) (← links)
- HealScanRadius (file link) (← links)
- Engineer (file link) (← links)
- AlliedDisguise (file link) (← links)
- AlliedBaseDefenseCounts (file link) (← links)
- SovietBaseDefenseCounts (file link) (← links)
- ThirdBaseDefenseCounts (file link) (← links)
- DropPodSpeed (file link) (← links)
- TunnelSpeed (file link) (← links)
- IceCrackingWeight (file link) (← links)
- IceBreakingWeight (file link) (← links)
- CloakingStages (file link) (← links)
- RevealByHeight (file link) (← links)
- ZoomInFactor (file link) (← links)
- EngineerCaptureLevel (file link) (← links)
- TalkBubbleTime (file link) (← links)
- SpotlightSpeed (file link) (← links)
- SpotlightAngle (file link) (← links)
- TargetDistanceCoefficientDefault (file link) (← links)
- DetailMinFrameRateNormal (file link) (← links)
- DetailMinFrameRateMovie (file link) (← links)
- DetailBufferZoneWidth (file link) (← links)
- ImpactWaterSound (file link) (← links)
- ImpactLandSound (file link) (← links)
- DigSound (file link) (← links)
- ShroudGrow (file link) (← links)
- CloakSound (file link) (← links)
- GameClosed (file link) (← links)
- BuildingSlam (file link) (← links)
- BuildingDrop (file link) (← links)
- VoiceIFVRepair (file link) (← links)
- LetsDoTheTimeWarpOutAgain (file link) (← links)
- LetsDoTheTimeWarpInAgain (file link) (← links)
- ConditionRed (file link) (← links)
- ConditionYellow (file link) (← links)
- DropZoneRadius (file link) (← links)
- DropZoneAnim (file link) (← links)
- RailgunDamageRadius (file link) (← links)
- C4Warhead (file link) (← links)
- FallingDamageMultiplier (file link) (← links)
- FlameDamage2 (file link) (← links)
- MaxDamage (file link) (← links)
- MaxMoney (file link) (← links)
- ShadowGrow (file link) (← links)
- Bases (file link) (← links)
- CaptureTheFlag (file link) (← links)
- AlliedBaseDefenses (file link) (← links)
- SovietBaseDefenses (file link) (← links)
- ThirdBaseDefenses (file link) (← links)
- MaximumBaseDefenseValue (file link) (← links)
- Production (file link) (← links)
- Rate (file link) (← links)
- AARate (file link) (← links)
- Spread (file link) (← links)
- Money (file link) (← links)
- Buildable (file link) (← links)
- Adjacent (file link) (← links)
- Artillary (file link) (← links)
- BarrelAnimIsVoxel (file link) (← links)
- BaseNormal (file link) (← links)
- Bib (file link) (← links)
- C4 (file link) (← links)
- CarriesCrate (file link) (← links)
- Carryall (file link) (← links)
- CloakingSpeed (file link) (← links)
- Crushable (file link) (← links)
- DeaccelerationFactor (file link) (← links)
- DeathAnims (file link) (← links)
- DeployFire (file link) (← links)
- DeployFireWeapon (file link) (← links)
- DeployToFire (file link) (← links)
- DeployTime (file link) (← links)
- DeployingAnim (file link) (← links)
- DontScore (file link) (← links)
- EliteAbilities (file link) (← links)
- ExitCoord (file link) (← links)
- HasRadialIndicator (file link) (← links)
- Hospital (file link) (← links)
- HoverAttack (file link) (← links)
- ICBMLauncher (file link) (← links)
- IdleRate (file link) (← links)
- InfantryAbsorb (file link) (← links)
- InfantryGainSelfHeal (file link) (← links)
- Insignificant (file link) (← links)
- IsDropship (file link) (← links)
- IsSimpleDeployer (file link) (← links)
- Landable (file link) (← links)
- MinDebris (file link) (← links)
- PitchAngle (file link) (← links)
- PitchSpeed (file link) (← links)
- PlaceAnywhere (file link) (← links)
- Power (file link) (← links)
- Powered (file link) (← links)
- PowersUpToLevel (file link) (← links)
- RadarInvisible (file link) (← links)
- RollAngle (file link) (← links)
- SelfHealing (file link) (← links)
- SensorArray (file link) (← links)
- SensorsSight (file link) (← links)
- Spawns (file link) (← links)
- SpySat (file link) (← links)
- TargetCoordOffset (file link) (← links)
- ThreatAvoidanceCoefficient (file link) (← links)
- TickTank (file link) (← links)
- TurretAnim (file link) (← links)
- UnitAbsorb (file link) (← links)
- UnitRepair (file link) (← links)
- UnitsGainSelfHeal (file link) (← links)
- VoiceHarvest (file link) (← links)
- Wall (file link) (← links)
- WaterBound (file link) (← links)
- Weeder (file link) (← links)
- ZFudgeBridge (file link) (← links)
- ZFudgeCliff (file link) (← links)
- AttachedSystem (file link) (← links)
- Translucent (file link) (← links)
- Elasticity (file link) (← links)
- ExpireAnim (file link) (← links)
- TrailerAnim (file link) (← links)
- DamageRadius (file link) (← links)
- SpawnCount (file link) (← links)
- LightSize (file link) (← links)
- SparkSpawnFrames (file link) (← links)
- SpawnSparkPercentage (file link) (← links)
- LaserColor (file link) (← links)
- Laser (file link) (← links)
- VelocityPerturbationCoefficient (file link) (← links)
- SpiralRadius (file link) (← links)
- SpiralDeltaPerCoord (file link) (← links)
- ParticlesPerCoord (file link) (← links)
- Lifetime (file link) (← links)
- Slowdown (file link) (← links)
- SpawnRadius (file link) (← links)
- SpawnFrames (file link) (← links)
- SpawnCutoff (file link) (← links)
- SpawnTranslucencyCutoff (file link) (← links)
- HoldsWhat (file link) (← links)
- ParticleCap (file link) (← links)
- NextParticle (file link) (← links)
- NextParticleOffset (file link) (← links)
- StateAIAdvance (file link) (← links)
- StartStateAI (file link) (← links)
- EndStateAI (file link) (← links)
- DeleteOnStateLimit (file link) (← links)
- MaxEC (file link) (← links)
- MaxDC (file link) (← links)
- AnimationRate (file link) (← links)
- IsFlammable (file link) (← links)
- IsVeinholeMonster (file link) (← links)
- NoUseTileLandType (file link) (← links)
- CellAnim (file link) (← links)
- Land (file link) (← links)
- AmbientDamage (file link) (← links)
- LimboLaunch (file link) (← links)
- InfiniteMindControl (file link) (← links)
- DrainWeapon (file link) (← links)
- Arm (file link) (← links)
- Arcing (file link) (← links)
- Floater (file link) (← links)
- Dropping (file link) (← links)
- Inviso (file link) (← links)
- Ranged (file link) (← links)
- Airburst (file link) (← links)
- AnimList (file link) (← links)
- Parasite (file link) (← links)
- ShakeXlo (file link) (← links)
- ShakeXhi (file link) (← links)
- ShakeYlo (file link) (← links)
- ShakeYhi (file link) (← links)
- High (file link) (← links)
- Cursor (file link) (← links)
- YDrawOffset (file link) (← links)
- Scenario (file link) (← links)
- IsBase (file link) (← links)
- ShadowIndex (file link) (← links)
- Trailer (file link) (← links)
- IsCow (file link) (← links)
- IsDesolator (file link) (← links)
- File.Flag (file link) (← links)
- File.LoadScreen (file link) (← links)
- Parachuted (file link) (← links)
- Flat (file link) (← links)
- File.LoadScreenPAL (file link) (← links)
- File.Taunt (file link) (← links)
- AllowParallelAIQueues (file link) (← links)
- EMP.Duration (file link) (← links)
- GlobalControls (file link) (← links)
- EMP.Cap (file link) (← links)
- IronCurtain.Duration (file link) (← links)
- IronCurtain.Cap (file link) (← links)
- IsFlamingGuy (file link) (← links)
- MuzzleFlashX (file link) (← links)
- DefaultDisguise (file link) (← links)
- LoadScreenText.Name (file link) (← links)
- LoadScreenText.SpecialName (file link) (← links)
- MindControl.Permanent (file link) (← links)
- Temporal.WarpAway (file link) (← links)
- Bouncer (file link) (← links)
- IsMeteor (file link) (← links)
- TranslucencyDetailLevel (file link) (← links)
- Translucency (file link) (← links)
- UseTurretShadow (file link) (← links)
- CanBeOccupiedBy (file link) (← links)
- SpawnDelay (file link) (← links)
- Recruiter (file link) (← links)
- Layer (file link) (← links)
- Splits (file link) (← links)
- Missile.Custom (file link) (← links)
- Missile.PauseFrames (file link) (← links)
- CustomPalette (file link) (← links)
- Missile.TiltFrames (file link) (← links)
- SW.Range (file link) (← links)
- ProjectileRange (file link) (← links)
- ActiveAnimZAdjust (file link) (← links)
- ActiveAnimX (file link) (← links)
- PreImpactAnim (file link) (← links)
- Missile.PitchInitial (file link) (← links)
- Missile.PitchFinal (file link) (← links)
- Missile.TurnRate (file link) (← links)
- WaterImage (file link) (← links)
- AreTeamMembersRecruitable (file link) (← links)
- Max (file link) (← links)
- AvoidThreats (file link) (← links)
- Autocreate (file link) (← links)
- Aggressive (file link) (← links)
- UseNormalLight (file link) (← links)
- MindControlDecision (file link) (← links)
- VeteranLevel (file link) (← links)
- TargetDistanceCoefficient (file link) (← links)
- ZAdjust (file link) (← links)
- NormalZAdjust (file link) (← links)
- AnimActive (file link) (← links)
- AnimIdle (file link) (← links)
- AnimAux1 (file link) (← links)
- AnimAux2 (file link) (← links)
- AIBuildCounts (file link) (← links)
- AIExtraCounts (file link) (← links)
- CellSpread.MaxAffect (file link) (← links)
- Reinforce (file link) (← links)
- Morphable (file link) (← links)
- Next (file link) (← links)
- TrailerSeperation (file link) (← links)
- ActiveAnim (file link) (← links)
- ActiveAnimDamaged (file link) (← links)
- ActiveAnimTwo (file link) (← links)
- ActiveAnimThree (file link) (← links)
- ActiveAnimFour (file link) (← links)
- ActiveAnimFourDamaged (file link) (← links)
- ActiveAnimTwoDamaged (file link) (← links)
- ActiveAnimThreeDamaged (file link) (← links)
- ActiveAnimPowered (file link) (← links)
- ActiveAnimPoweredLight (file link) (← links)
- ActiveAnimY (file link) (← links)
- ActiveAnimYSort (file link) (← links)
- Surface (file link) (← links)
- ShouldFogRemove (file link) (← links)
- YDrawFudge (file link) (← links)
- BibShape (file link) (← links)
- Loadable (file link) (← links)
- Full (file link) (← links)
- Tag (file link) (← links)
- Annoyance (file link) (← links)
- Whiner (file link) (← links)
- TransportsReturnOnUnload (file link) (← links)
- TaskForce (file link) (← links)
- Script (file link) (← links)
- OnlyTargetHouseEnemy (file link) (← links)
- RadialIndicatorRadius (file link) (← links)
- ImmuneToEMP (file link) (← links)
- Burn (file link) (← links)
- Crater (file link) (← links)
- LowRadarColor (file link) (← links)
- HighRadarColor (file link) (← links)
- SetName (file link) (← links)
- FileName (file link) (← links)
- TilesInSet (file link) (← links)
- LastTilesInSet (file link) (← links)
- MarbleMadness (file link) (← links)
- NonMarbleMadness (file link) (← links)
- ActiveAnimGarrisoned (file link) (← links)
- PositionPerturbationCoefficient (file link) (← links)
- MovementPerturbationCoefficient (file link) (← links)
- AllowBurrowing (file link) (← links)
- AllowTiberium (file link) (← links)
- PrimaryFirePixelOffset (file link) (← links)
- ProductionAnim (file link) (← links)
- PowerUpXAnim (file link) (← links)
- PowerUpXYSort (file link) (← links)
- PowerUpXLocZZ (file link) (← links)
- UnderDoorAnim (file link) (← links)
- Droppod (file link) (← links)
- TileAnim (file link) (← links)
- TileXOffset (file link) (← links)
- TileYOffset (file link) (← links)
- TileZAdjust (file link) (← links)
- TileAttachesTo (file link) (← links)
- ShadowCaster (file link) (← links)
- AllowToPlace (file link) (← links)
- FiringFrames (file link) (← links)
- DoorAnim (file link) (← links)
- SpecialZOverlay (file link) (← links)
- ToOverlay (file link) (← links)
- ActiveAnimPoweredEffect (file link) (← links)
- ActiveAnimPoweredSpecial (file link) (← links)
- ActiveAnimTwoPoweredLight (file link) (← links)
- FireSuppress (file link) (← links)
- YSortAdjust (file link) (← links)
- PowerUpXLocXX (file link) (← links)
- PowerUpXLocYY (file link) (← links)
- PowerUpXDamagedAnim (file link) (← links)
- DiskLaser (file link) (← links)
- EngineerDamage (file link) (← links)
- GuardSlower (file link) (← links)
- Prebuild (file link) (← links)
- Waypoint (file link) (← links)
- LooseRecruit (file link) (← links)
- OnTransOnly (file link) (← links)
- IonImmune (file link) (← links)
- IsAnimatedTiberium (file link) (← links)
- SecondaryFirePixelOffset (file link) (← links)
- MidPoint (file link) (← links)
- TiberiumSpawnType (file link) (← links)
- TiberiumSpreadRadius (file link) (← links)
- IsTiberium (file link) (← links)
- IsVeins (file link) (← links)
- StandingFrames (file link) (← links)
- WalkFrames (file link) (← links)
- RunningFrames (file link) (← links)
- TargetEffectivenessCoefficient (file link) (← links)
- TargetSpecialThreatCoefficient (file link) (← links)
- TargetStrengthCoefficient (file link) (← links)
- Cloneable (file link) (← links)
- InfDeathAnim (file link) (← links)
- Cursor.Attack (file link) (← links)
- Cursor.AttackOutOfRange (file link) (← links)
- CanTargetHouses (file link) (← links)
- CanTarget (file link) (← links)
- AffectsEnemies (file link) (← links)
- MakeInfantryOwner (file link) (← links)
- TransactMoney (file link) (← links)
- Message.Capture (file link) (← links)
- Message.Lost (file link) (← links)
- LostEvaEvent (file link) (← links)
- ImmuneToAbduction (file link) (← links)
- Abductor (file link) (← links)
- Abductor.Anim (file link) (← links)
- Abductor.ChangeOwner (file link) (← links)
- Abductor.AbductBelowPercent (file link) (← links)
- ChronoInfantryCrush (file link) (← links)
- Chronoshift.Crushable (file link) (← links)
- Chronoshift.Allow (file link) (← links)
- Chronoshift.IsVehicle (file link) (← links)
- Chronosphere.ReconsiderBuildings (file link) (← links)
- Chronosphere.BlowUnplaceable (file link) (← links)
- Chronosphere.BlastSrc (file link) (← links)
- Chronosphere.BlastDest (file link) (← links)
- Super Weapon Lighting (file link) (← links)
- PreventScatter (file link) (← links)
- Malicious (file link) (← links)
- AllowZeroDamag (file link) (← links)
- EffectsRequireVerses (file link) (← links)
- EffectsRequireDamage (file link) (← links)
- AffectsOwner (file link) (← links)
- AttachEffect.Animation (file link) (← links)
- AttachEffect.Duration (file link) (← links)
- AttachEffect.FirepowerMultiplier (file link) (← links)
- Cursor.Enter (file link) (← links)
- Cursor.NoEnter (file link) (← links)
- Cursor.Move (file link) (← links)
- Cursor.NoMove (file link) (← links)
- Cursor.Deploy (file link) (← links)
- Cursor.NoDeploy (file link) (← links)
- Cursor.Spy (file link) (← links)
- DropPodTrailer (file link) (← links)
- ProtectedDriver (file link) (← links)
- CanDrive (file link) (← links)
- CanBeDriven (file link) (← links)
- GivesBounty (file link) (← links)
- BountyEnablers (file link) (← links)
- BountyDisplay (file link) (← links)
- Bounty.Display (file link) (← links)
- Bounty.Value (file link) (← links)
- CanPassiveAquire.Guard (file link) (← links)
- CanPassiveAquire.Cloak (file link) (← links)
- CanBeReversed (file link) (← links)
- ReverseEngineersVictims (file link) (← links)
- SpyEffect.UndoReverseEngineer (file link) (← links)
- Convert.Deploy (file link) (← links)
- Parachute.Anim (file link) (← links)
- EMP.Sparkles (file link) (← links)
- SW.ShowCameo (file link) (← links)
- SW.Deferment (file link) (← links)
- SW.CreateRadarEvent (file link) (← links)
- SW.TimerVisibilit (file link) (← links)
- SW.Group (file link) (← links)
- SW.AffectsHouse (file link) (← links)
- SW.AffectsTarget (file link) (← links)
- SW.InitialReady (file link) (← links)
- SW.VirtualCharg (file link) (← links)
- SW.FireIntoShroud (file link) (← links)
- SW.AITargeting (file link) (← links)
- SW.AutoFire (file link) (← links)
- SW.ManualFire (file link) (← links)
- SW.Animation (file link) (← links)
- SW.AnimationHeight (file link) (← links)
- SW.AnimationVisibility (file link) (← links)
- SW.Sound (file link) (← links)
- SW.ActivationSound (file link) (← links)
- Deliver.Types (file link) (← links)
- Deliver.Owner (file link) (← links)
- Deliver.BaseNormal (file link) (← links)
- SW.RequiresTarget (file link) (← links)
- DropPod.Types (file link) (← links)
- DropPodTypes (file link) (← links)
- DropPod.Veterancy (file link) (← links)
- DropPod.Minimum (file link) (← links)
- DropPod.Maximum (file link) (← links)
- DropPodMinimum (file link) (← links)
- DropPodMaximum (file link) (← links)
- SW.RangeMaximum (file link) (← links)
- SW.RangeMinimum (file link) (← links)
- SW.Inhibitors (file link) (← links)
- SW.AnyInhibitor (file link) (← links)
- InhibitorRange (file link) (← links)
- NoCursor (file link) (← links)
- SW.Damage (file link) (← links)
- SW.Warhead (file link) (← links)
- Nuke.Payload (file link) (← links)
- Nuke.TakeOff (file link) (← links)
- Nuke.PsiWarning (file link) (← links)
- Nuke.SiloLaunch (file link) (← links)
- SW.AuxBuildings (file link) (← links)
- SW.Designators (file link) (← links)
- SW.AnyDesignator (file link) (← links)
- DesignatorRange (file link) (← links)
- Message.Detected (file link) (← links)
- Message.Ready (file link) (← links)
- Message.Launch (file link) (← links)
- Message.Activate (file link) (← links)
- Message.Abort (file link) (← links)
- Message.InsufficientFunds (file link) (← links)
- Message.CannotFire (file link) (← links)
- Message.FirerColor (file link) (← links)
- Message.Color (file link) (← links)
- Text.Hold (file link) (← links)
- Text.Ready (file link) (← links)
- Text.Charging (file link) (← links)
- Text.Active (file link) (← links)
- Text.Preparing (file link) (← links)
- Dominator.FirstAnim (file link) (← links)
- File:Game ares no.png (redirect page) (← links)
- Cameo (file link) (← links)
- BuildLimit (file link) (← links)
- Disguise (file link) (← links)
- TargetLaser (file link) (← links)
- MakeInfantry (file link) (← links)
- Soylent (file link) (← links)
- Dock (file link) (← links)
- Projectile (file link) (← links)
- Type (file link) (← links)
- Action (file link) (← links)
- Cost (file link) (← links)
- Ammo (file link) (← links)
- Cost (Multiplier) (file link) (← links)
- Locomotor (file link) (← links)
- Text (file link) (← links)
- Priority (file link) (← links)
- Russian (file link) (← links)
- Allied (file link) (← links)
- Yuri (file link) (← links)
- ButtonList (file link) (← links)
- Warhead (file link) (← links)
- Range (file link) (← links)
- UseOwnName (file link) (← links)
- Explodes (file link) (← links)
- PrerequisiteOverride (file link) (← links)
- AlphaImage (file link) (← links)
- TurretOffset (file link) (← links)
- ROT (file link) (← links)
- SubjectToCliffs (file link) (← links)
- SubjectToElevation (file link) (← links)
- SubjectToWalls (file link) (← links)
- IsLocomotor (file link) (← links)
- MovementZone (file link) (← links)
- SpeedType (file link) (← links)
- MovementRestrictedTo (file link) (← links)
- UIName (file link) (← links)
- Name (file link) (← links)
- VeteranRatio (file link) (← links)
- VeteranSpeed (file link) (← links)
- VeteranSight (file link) (← links)
- VeteranArmor (file link) (← links)
- VeteranCap (file link) (← links)
- Time within the iso-CnC engine (file link) (← links)
- Distance within the iso-CnC engine (file link) (← links)
- CenterView (file link) (← links)
- Options (file link) (← links)
- CenterOnRadarEvent (file link) (← links)
- RightSidebarUp (file link) (← links)
- RightSidebarDown (file link) (← links)
- LeftSidebarDown (file link) (← links)
- LeftSidebarUp (file link) (← links)
- Delete (file link) (← links)
- ToggleAlliance (file link) (← links)
- PlaceBeacon (file link) (← links)
- AllToCheer (file link) (← links)
- DeployObject (file link) (← links)
- InfantryTab (file link) (← links)
- Follow (file link) (← links)
- GuardObject (file link) (← links)
- CenterBase (file link) (← links)
- ToggleRepair (file link) (← links)
- ToggleSell (file link) (← links)
- PreviousObject (file link) (← links)
- NextObject (file link) (← links)
- CombatantSelect (file link) (← links)
- StructureTab (file link) (← links)
- UnitTab (file link) (← links)
- StopObject (file link) (← links)
- TypeSelect (file link) (← links)
- HealthNav (file link) (← links)
- DefenseTab (file link) (← links)
- ScatterObject (file link) (← links)
- VeterancyNav (file link) (← links)
- PlanningMode (file link) (← links)
- RaiseCell (file link) (← links)
- LowerCell (file link) (← links)
- DeleteObject (file link) (← links)
- IonStorm (file link) (← links)
- ScreenCapture (file link) (← links)
- ToggleElite (file link) (← links)
- FreeMoney (file link) (← links)
- IonBlast (file link) (← links)
- LightningBolt (file link) (← links)
- ToggleMono (file link) (← links)
- NukeExplosion (file link) (← links)
- BuildCheat (file link) (← links)
- ToggleShroud (file link) (← links)
- ToggleThreatPrint (file link) (← links)
- ToggleAttackFriendlies (file link) (← links)
- CursorCheat (file link) (← links)
- Explosion (file link) (← links)
- PrevMonoPage (file link) (← links)
- NextMonoPage (file link) (← links)
- ToggleMarbleMadness (file link) (← links)
- ForceWin (file link) (← links)
- BailOut (file link) (← links)
- SuperExplosion (file link) (← links)
- SidebarPageUp (file link) (← links)
- SidebarUp (file link) (← links)
- SidebarPageDown (file link) (← links)
- SidebarDown (file link) (← links)
- PageUser (file link) (← links)
- MultiplayerDebug (file link) (← links)
- CopyBlock (file link) (← links)
- PasteBlock (file link) (← links)
- ForceLose (file link) (← links)
- FileNew (file link) (← links)
- FileOpen (file link) (← links)
- Width (file link) (← links)
- Height (file link) (← links)
- NumPlayers (file link) (← links)
- Seed (file link) (← links)
- MapType (file link) (← links)
- Time (file link) (← links)
- Resources (file link) (← links)
- RegionSize (file link) (← links)
- Ruggedness (file link) (← links)
- Accessibility (file link) (← links)
- WaterAmount (file link) (← links)
- TiberiumLayout (file link) (← links)
- Vegetation (file link) (← links)
- UrbanPresence (file link) (← links)
- NextScenario (file link) (← links)
- GameModes (file link) (← links)
- MaxPlayer (file link) (← links)
- MinPlayer (file link) (← links)
- NewINIFormat (file link) (← links)
- CarryOverCap (file link) (← links)
- EndOfGame (file link) (← links)
- InitTime (file link) (← links)
- SkipScore (file link) (← links)
- OneTimeOnly (file link) (← links)
- IgnoreGlobalAITriggers (file link) (← links)
- TiberiumGrowthEnabled (file link) (← links)
- VeinGrowthEnabled (file link) (← links)
- IceGrowthEnabled (file link) (← links)
- Official (file link) (← links)
- TruckCrate (file link) (← links)
- TrainCrate (file link) (← links)
- Percent (file link) (← links)
- Player (file link) (← links)
- Intro (file link) (← links)
- Brief (file link) (← links)
- Win (file link) (← links)
- Lose (file link) (← links)
- PostScore (file link) (← links)
- PreMapSelect (file link) (← links)
- Theme (file link) (← links)
- CarryOverMoney (file link) (← links)
- TimerInherit (file link) (← links)
- FillSilos (file link) (← links)
- AltHomeCell (file link) (← links)
- MultiPlayerOnly (file link) (← links)
- FreeRadar (file link) (← links)
- CivEvac (file link) (← links)
- TiberiumDeathToVisceroid (file link) (← links)
- TiberiumExplosive (file link) (← links)
- FogOfWar (file link) (← links)
- HarvesterImmune (file link) (← links)
- Inert (file link) (← links)
- EscapeMovies (file link) (← links)
- ParTimeEasy (file link) (← links)
- ParTimeMedium (file link) (← links)
- ParTimeHard (file link) (← links)
- UnderParTitle (file link) (← links)
- UnderParMessage (file link) (← links)
- OverParTitle (file link) (← links)
- OverParMessage (file link) (← links)
- Ground (file link) (← links)
- IonGround (file link) (← links)
- DominatorAmbient (file link) (← links)
- DominatorRed (file link) (← links)
- DominatorGreen (file link) (← links)
- DominatorBlue (file link) (← links)
- DominatorGround (file link) (← links)
- DominatorLevel (file link) (← links)
- NukeAmbientChangeRate (file link) (← links)
- DominatorAmbientChangeRate (file link) (← links)
- ParentCountry (file link) (← links)
- Prefix (file link) (← links)
- Suffix (file link) (← links)
- Side (file link) (← links)
- SmartAI (file link) (← links)
- WallOwner (file link) (← links)
- IncomeMult (file link) (← links)
- VeteranInfantry (file link) (← links)
- VeteranUnits (file link) (← links)
- VeteranAircraft (file link) (← links)
- Country (file link) (← links)
- TechLevel (file link) (← links)
- Credits (file link) (← links)
- IQ (file link) (← links)
- Edge (file link) (← links)
- PlayerControl (file link) (← links)
- Color (file link) (← links)
- Allies (file link) (← links)
- NodeCount (file link) (← links)
- Maps/Section: Infantry (file link) (← links)
- Maps/Section: Aircraft (file link) (← links)
- Maps/Section: Units (file link) (← links)
- Maps/Section: Structures (file link) (← links)
- Maps/Section: Terrain (file link) (← links)
- Maps/Section: Smudge (file link) (← links)
- Maps/Section: Tubes (file link) (← links)
- Maps/Section: Events (file link) (← links)
- Maps/Section: Actions (file link) (← links)
- Maps/Section: VariableNames (file link) (← links)
- Maps/Section: Triggers (file link) (← links)
- Maps/Section: Waypoints (file link) (← links)
- Maps/Section: CellTags (file link) (← links)
- Maps/Section: AITriggerTypesEnable (file link) (← links)
- Mpmodes.ini (file link) (← links)
- PKT (file link) (← links)
- CD I (file link) (← links)
- MinPlayers (file link) (← links)
- MaxPlayers (file link) (← links)
- GameMode (file link) (← links)
- PreferredGameTypeID (file link) (← links)
- PreferredScenarioIndex (file link) (← links)
- Locale (file link) (← links)
- StoreNick (file link) (← links)
- WOLTaunts (file link) (← links)
- LANTaunts (file link) (← links)
- WOLScrollText (file link) (← links)
- LANScrollText (file link) (← links)
- ObserverMode (file link) (← links)
- PhoneIndex (file link) (← links)
- ForcePortBase (file link) (← links)
- PortBase (file link) (← links)
- PortPool (file link) (← links)
- WOLLimitResolution (file link) (← links)
- LastNickSlot (file link) (← links)
- Handle (file link) (← links)
- Color I (file link) (← links)
- ColorEx (file link) (← links)
- Side I (file link) (← links)
- SideEx (file link) (← links)
- FirewallSettings (file link) (← links)
- FirewallDelta (file link) (← links)
- GameSpeed (file link) (← links)
- CampDifficulty (file link) (← links)
- Difficulty (file link) (← links)
- ScrollMethod (file link) (← links)
- ScrollRate (file link) (← links)
- AutoScroll (file link) (← links)
- SidebarCameoText (file link) (← links)
- UnitActionLines (file link) (← links)
- ShowHidden (file link) (← links)
- ToolTips (file link) (← links)
- AllowHiResModes (file link) (← links)
- AllowVRAMSidebar (file link) (← links)
- VideoBackBuffer (file link) (← links)
- AllowModeToggle (file link) (← links)
- ScreenWidth (file link) (← links)
- ScreenHeight (file link) (← links)
- StretchMovies (file link) (← links)
- SoundVolume (file link) (← links)
- VoiceVolume (file link) (← links)
- ScoreVolume (file link) (← links)
- IsScoreRepeat (file link) (← links)
- IsScoreShuffle (file link) (← links)
- SoundLatency (file link) (← links)
- InGameMusic (file link) (← links)
- Socket (file link) (← links)
- NetCard (file link) (← links)
- NetID (file link) (← links)
- PrintCRC (file link) (← links)
- ScenIndex (file link) (← links)
- Credits I (file link) (← links)
- MCVRepacks (file link) (← links)
- CratesAppear (file link) (← links)
- Slot01 (file link) (← links)
- Slot02 (file link) (← links)
- Slot03 (file link) (← links)
- Slot04 (file link) (← links)
- Slot05 (file link) (← links)
- Slot06 (file link) (← links)
- Slot07 (file link) (← links)
- Play (file link) (← links)
- AllowPage (file link) (← links)
- AllowFind (file link) (← links)
- LangFilter (file link) (← links)
- LobMusic (file link) (← links)
- ShowAll (file link) (← links)
- DisplayAsian (file link) (← links)
- DisplayLatin (file link) (← links)
- CallWaitString (file link) (← links)
- CallWaitStringIndex (file link) (← links)
- InitStrings (file link) (← links)
- InitStringIndex (file link) (← links)
- DialMethod (file link) (← links)
- Baud (file link) (← links)
- IRQ (file link) (← links)
- Port (file link) (← links)
- Compression (file link) (← links)
- ErrorCorrection (file link) (← links)
- ModemName (file link) (← links)
- RMGMinimumTiberium (file link) (← links)
- RMGMaximumTiberium (file link) (← links)
- RMGLevelLightSettings (file link) (← links)
- RMGVegetationMinimums (file link) (← links)
- RMGVegetationMaximums (file link) (← links)
- TemperateOrePatchLamps (file link) (← links)
- SnowOrePatchLamps (file link) (← links)
- TemperateAmbientLight (file link) (← links)
- SnowAmbientLight (file link) (← links)
- TemperateAmbientRed (file link) (← links)
- TemperateAmbientGreen (file link) (← links)
- TemperateAmbientBlue (file link) (← links)
- SnowAmbientRed (file link) (← links)
- SnowAmbientGreen (file link) (← links)
- SnowAmbientBlue (file link) (← links)
- MaxTrees (file link) (← links)
- RefundPercent (file link) (← links)
- ReloadRate (file link) (← links)
- RepairPercent (file link) (← links)
- RepairRate (file link) (← links)
- RepairStep (file link) (← links)
- URepairRate (file link) (← links)
- IRepairRate (file link) (← links)
- IRepairStep (file link) (← links)
- TiberiumHeal (file link) (← links)
- SelfHealInfantryFrames (file link) (← links)
- SelfHealInfantryAmount (file link) (← links)
- SelfHealUnitFrames (file link) (← links)
- SelfHealUnitAmount (file link) (← links)
- BuildSpeed (file link) (← links)
- BuildupTime (file link) (← links)
- GrowthRate (file link) (← links)
- SeparateAircraft (file link) (← links)
- SurvivorRate (file link) (← links)
- AlliedSurvivorDivisor (file link) (← links)
- SovietSurvivorDivisor (file link) (← links)
- ThirdSurvivorDivisor (file link) (← links)
- PlacementDelay (file link) (← links)
- WeedCapacity (file link) (← links)
- HarvestersPerRefinery (file link) (← links)
- CurleyShuffle (file link) (← links)
- BaseBias (file link) (← links)
- BaseDefenseDelay (file link) (← links)
- CloseEnough (file link) (← links)
- DamageDelay (file link) (← links)
- RelaxedStray (file link) (← links)
- SuspendDelay (file link) (← links)
- SuspendPriority (file link) (← links)
- ParachuteMaxFallRate (file link) (← links)
- NoParachuteMaxFallRate (file link) (← links)
- GuardModeStray (file link) (← links)
- MissileSpeedVar (file link) (← links)
- MissileROTVar (file link) (← links)
- MissileSafetyAltitude (file link) (← links)
- AIAlternateProductionCreditCutoff (file link) (← links)
- AIUseTurbineUpgradeProbability (file link) (← links)
- NodAIBuildsWalls (file link) (← links)
- AIBuildsWalls (file link) (← links)
- AIVirtualPurifiers (file link) (← links)
- AISlaveMinerNumber (file link) (← links)
- AIExtraRefineries (file link) (← links)
- FillEarliestTeamProbability (file link) (← links)
- MinimumAIDefensiveTeams (file link) (← links)
- MaximumAIDefensiveTeams (file link) (← links)
- TotalAITeamCap (file link) (← links)
- UseMinDefenseRule (file link) (← links)
- DissolveUnfilledTeamDelay (file link) (← links)
- LargeVisceroid (file link) (← links)
- SmallVisceroid (file link) (← links)
- AIIonCannonConYardValue (file link) (← links)
- AIIonCannonWarFactoryValue (file link) (← links)
- AIIonCannonPowerValue (file link) (← links)
- AIIonCannonEngineerValue (file link) (← links)
- AIIonCannonThiefValue (file link) (← links)
- AIIonCannonHarvesterValue (file link) (← links)
- AIIonCannonMCVValue (file link) (← links)
- AIIonCannonAPCValue (file link) (← links)
- AIIonCannonBaseDefenseValue (file link) (← links)
- AIIonCannonPlugValue (file link) (← links)
- AIIonCannonHelipadValue (file link) (← links)
- AIIonCannonTempleValue (file link) (← links)
- AIIonCannonTechCenterValue (file link) (← links)
- LightningDeferment (file link) (← links)
- LightningDamage (file link) (← links)
- LightningStormDuration (file link) (← links)
- LightningWarhead (file link) (← links)
- LightningHitDelay (file link) (← links)
- LightningScatterDelay (file link) (← links)
- LightningCellSpread (file link) (← links)
- LightningSeparation (file link) (← links)
- LightningPrintText (file link) (← links)
- ForceShieldRadius (file link) (← links)
- ForceShieldDuration (file link) (← links)
- ForceShieldBlackoutDuration (file link) (← links)
- ForceShieldPlayFadeSoundTime (file link) (← links)
- MutateExplosion (file link) (← links)
- PrismType (file link) (← links)
- PrismSupportModifier (file link) (← links)
- PrismSupportMax (file link) (← links)
- PrismSupportDelay (file link) (← links)
- PrismSupportDuration (file link) (← links)
- PrismSupportHeight (file link) (← links)
- V3RocketPauseFrames (file link) (← links)
- V3RocketTiltFrames (file link) (← links)
- V3RocketPitchInitial (file link) (← links)
- V3RocketPitchFinal (file link) (← links)
- V3RocketTurnRate (file link) (← links)
- V3RocketRaiseRate (file link) (← links)
- V3RocketAcceleration (file link) (← links)
- V3RocketAltitude (file link) (← links)
- V3RocketDamage (file link) (← links)
- V3RocketEliteDamage (file link) (← links)
- V3RocketBodyLength (file link) (← links)
- V3RocketType (file link) (← links)
- DMislPauseFrames (file link) (← links)
- DMislTiltFrames (file link) (← links)
- DMislPitchInitial (file link) (← links)
- DMislPitchFinal (file link) (← links)
- DMislTurnRate (file link) (← links)
- DMislRaiseRate (file link) (← links)
- DMislAcceleration (file link) (← links)
- DMislAltitude (file link) (← links)
- DMislDamage (file link) (← links)
- DMislEliteDamage (file link) (← links)
- DMislBodyLength (file link) (← links)
- DMislType (file link) (← links)
- CMislPauseFrames (file link) (← links)
- CMislTiltFrames (file link) (← links)
- CMislPitchInitial (file link) (← links)
- CMislPitchFinal (file link) (← links)
- CMislTurnRate (file link) (← links)
- CMislAcceleration (file link) (← links)
- CMislAltitude (file link) (← links)
- CMislDamage (file link) (← links)
- CMislEliteDamage (file link) (← links)
- CMislBodyLength (file link) (← links)
- CMislType (file link) (← links)
- ParadropRadius (file link) (← links)
- CrewEscape (file link) (← links)
- CameraRange (file link) (← links)
- FineDiffControl (file link) (← links)
- Pilot (file link) (← links)
- AlliedCrew (file link) (← links)
- SovietCrew (file link) (← links)
- ThirdCrew (file link) (← links)
- Technician (file link) (← links)
- Paratrooper (file link) (← links)
- ChronoDelay (file link) (← links)
- ChronoReinfDelay (file link) (← links)
- ChronoDistanceFactor (file link) (← links)
- ChronoTrigger (file link) (← links)
- ChronoMinimumDelay (file link) (← links)
- ChronoRangeMinimum (file link) (← links)
- AmerParaDropInf (file link) (← links)
- AmerParaDropNum (file link) (← links)
- AllyParaDropInf (file link) (← links)
- AllyParaDropNum (file link) (← links)
- SovParaDropInf (file link) (← links)
- SovParaDropNum (file link) (← links)
- YuriParaDropInf (file link) (← links)
- YuriParaDropNum (file link) (← links)
- AnimToInfantry (file link) (← links)
- SecretInfantry (file link) (← links)
- SecretUnits (file link) (← links)
- SecretBuildings (file link) (← links)
- SovietDisguise (file link) (← links)
- ThirdDisguise (file link) (← links)
- SpyPowerBlackout (file link) (← links)
- SpyMoneyStealPercent (file link) (← links)
- AttackCursorOnDisguise (file link) (← links)
- DefaultMirageDisguises (file link) (← links)
- InfantryBlinkDisguiseTime (file link) (← links)
- MaximumCheerRate (file link) (← links)
- AISafeDistance (file link) (← links)
- AIMinorSuperReadyPercent (file link) (← links)
- HarvesterTooFarDistance (file link) (← links)
- ChronoHarvTooFarDistance (file link) (← links)
- AIPickWallDefensePercent (file link) (← links)
- AIRestrictReplaceTime (file link) (← links)
- ThreatPerOccupant (file link) (← links)
- ApproachTargetResetMultiplier (file link) (← links)
- CampaignMoneyDeltaEasy (file link) (← links)
- CampaignMoneyDeltaHard (file link) (← links)
- GuardAreaTargetingDelay (file link) (← links)
- NormalTargetingDelay (file link) (← links)
- AINavalYardAdjacency (file link) (← links)
- DisabledDisguiseDetectionPercent (file link) (← links)
- AIAutoDeployFrameDelay (file link) (← links)
- MaximumBuildingPlacementFailures (file link) (← links)
- TiberiumShortScan (file link) (← links)
- TiberiumLongScan (file link) (← links)
- SlaveMinerShortScan (file link) (← links)
- SlaveMinerSlaveScan (file link) (← links)
- SlaveMinerLongScan (file link) (← links)
- SlaveMinerScanCorrection (file link) (← links)
- SlaveMinerKickFrameDelay (file link) (← links)
- AISuperDefenseProbability (file link) (← links)
- AISuperDefenseFrames (file link) (← links)
- AISuperDefenseDistance (file link) (← links)
- AICaptureNormal (file link) (← links)
- AICaptureWounded (file link) (← links)
- AICaptureLowPower (file link) (← links)
- AICaptureLowMoney (file link) (← links)